From 79a5b4ea5d22905a46ca7b6fe904fb650b9f3e55 Mon Sep 17 00:00:00 2001 From: JLChnToZ Date: Sat, 11 May 2024 22:56:23 +0800 Subject: [PATCH] Fix typo --- Packages/idv.jlchntoz.vvmw/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Packages/idv.jlchntoz.vvmw/README.md b/Packages/idv.jlchntoz.vvmw/README.md index 8000e79..c3a21bc 100644 --- a/Packages/idv.jlchntoz.vvmw/README.md +++ b/Packages/idv.jlchntoz.vvmw/README.md @@ -204,7 +204,7 @@ This is the "brain" of the system, it controls and synchronizes the player (if e - **Targets**: For integration to custom scripts, it will sends out events to any Udon (sharp) behaviours assignaed here. I don't provide source-code level documentation so please read the source code if you want to integrate with your scripts. - **Realtime GI Update Interval**: The interval to update realtime GI, set to 0 to disable realtime GI update. - This features requires setup the lignt probes and realtime GI in the scene and the screen renderers. + This features requires setup the light probes and realtime GI in the scene and the screen renderers. ### Builtin Module / AVPro Module These are the video player modules. The purpose of these game objects are interfaces from the undely video player components to the core.