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Just leaving this here until it's added to the readme perhaps, to help any like me trying to set this up. When running dedicated, the startup arguments needed are:
Just leaving this here until it's added to the readme perhaps, to help any like me trying to set this up. When running dedicated, the startup arguments needed are:
+setplaylistvaroverrides "Flipside 1 Smoke_wall 1 WallLocation 1"
This is for running with the smoke wall on the modified Glitch map.
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