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Variables for running dedicated #2

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CTalvio opened this issue May 5, 2022 · 0 comments
Open

Variables for running dedicated #2

CTalvio opened this issue May 5, 2022 · 0 comments

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@CTalvio
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CTalvio commented May 5, 2022

Just leaving this here until it's added to the readme perhaps, to help any like me trying to set this up. When running dedicated, the startup arguments needed are:

+setplaylistvaroverrides "Flipside 1 Smoke_wall 1 WallLocation 1"

This is for running with the smoke wall on the modified Glitch map.

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