diff --git a/Distribution/GameData/Endurance/Assets/habitatInflatable.mu b/Distribution/GameData/Endurance/Assets/habitatInflatable.mu
index 2766b9b..8ee2891 100644
Binary files a/Distribution/GameData/Endurance/Assets/habitatInflatable.mu and b/Distribution/GameData/Endurance/Assets/habitatInflatable.mu differ
diff --git a/Distribution/GameData/Endurance/Changelog.txt b/Distribution/GameData/Endurance/Changelog.txt
index 71889da..4c9a47b 100644
--- a/Distribution/GameData/Endurance/Changelog.txt
+++ b/Distribution/GameData/Endurance/Changelog.txt
@@ -1,3 +1,6 @@
+V1.7
+Re-Compile for KSP 1.4.1
+Fixed hatch blocked on the inflatable habitat part.
 V1.6
 Re-Compile for KSP 1.3.1
 V1.5
diff --git a/Distribution/GameData/Endurance/Endurance.version b/Distribution/GameData/Endurance/Endurance.version
index fc3264e..1cb4217 100644
--- a/Distribution/GameData/Endurance/Endurance.version
+++ b/Distribution/GameData/Endurance/Endurance.version
@@ -1,9 +1,9 @@
-{
+{
 "NAME":"Endurance Continued",
 "URL":"http://ksp-avc.cybutek.net/version.php?id=258",
 "DOWNLOAD":"http://spacedock.info/mod/357/Endurance%20%28from%20Interstellar%29%20Continued...",
-"VERSION":{"MAJOR":1,"MINOR":6,"PATCH":0,"BUILD":0},
-"KSP_VERSION":{"MAJOR":1,"MINOR":3,"PATCH":1},
-"KSP_VERSION_MIN":{"MAJOR":1,"MINOR":3,"PATCH":1},
-"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":3,"PATCH":1}
-}
+"VERSION":{"MAJOR":1,"MINOR":7,"PATCH":0,"BUILD":0},
+"KSP_VERSION":{"MAJOR":1,"MINOR":4,"PATCH":1,
+"KSP_VERSION_MIN":{"MAJOR":1,"MINOR":4,"PATCH":1,
+"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":4,"PATCH":1
+}
\ No newline at end of file
diff --git a/Distribution/GameData/Endurance/Plugins/ENHabitat.dll b/Distribution/GameData/Endurance/Plugins/ENHabitat.dll
index 1844e0a..a048aa7 100644
Binary files a/Distribution/GameData/Endurance/Plugins/ENHabitat.dll and b/Distribution/GameData/Endurance/Plugins/ENHabitat.dll differ
diff --git a/Distribution/GameData/Endurance/Plugins/Endurance.dll b/Distribution/GameData/Endurance/Plugins/Endurance.dll
index d60ff82..cbe5a7c 100644
Binary files a/Distribution/GameData/Endurance/Plugins/Endurance.dll and b/Distribution/GameData/Endurance/Plugins/Endurance.dll differ
diff --git a/Endurance/Endurance.csproj b/Endurance/Endurance.csproj
index 6474cf5..12befde 100644
--- a/Endurance/Endurance.csproj
+++ b/Endurance/Endurance.csproj
@@ -33,9 +33,9 @@
     <RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
   </PropertyGroup>
   <ItemGroup>
-    <Reference Include="Assembly-CSharp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
+    <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
       <SpecificVersion>False</SpecificVersion>
-      <HintPath>..\..\KSPDLLs - 1.3\Assembly-CSharp.dll</HintPath>
+      <HintPath>..\..\KSPDLLs - 1.4\Assembly-CSharp.dll</HintPath>
     </Reference>
     <Reference Include="System" />
     <Reference Include="System.Core" />
@@ -45,11 +45,11 @@
     <Reference Include="System.Xml" />
     <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
       <SpecificVersion>False</SpecificVersion>
-      <HintPath>..\..\KSPDLLs - 1.3\UnityEngine.dll</HintPath>
+      <HintPath>..\..\KSPDLLs - 1.4\UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
       <SpecificVersion>False</SpecificVersion>
-      <HintPath>..\..\KSPDLLs - 1.3\UnityEngine.UI.dll</HintPath>
+      <HintPath>..\..\KSPDLLs - 1.4\UnityEngine.UI.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
diff --git a/Endurance/Properties/AssemblyInfo.cs b/Endurance/Properties/AssemblyInfo.cs
index 3fc843f..aae5dc2 100644
--- a/Endurance/Properties/AssemblyInfo.cs
+++ b/Endurance/Properties/AssemblyInfo.cs
@@ -32,5 +32,5 @@
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.6.0.0")]
-[assembly: AssemblyFileVersion("1.6.0.0")]
+[assembly: AssemblyVersion("1.7.0.0")]
+[assembly: AssemblyFileVersion("1.7.0.0")]
diff --git a/Habitat/HabitatPack.csproj b/Habitat/HabitatPack.csproj
index 9a3df66..fa44c1d 100644
--- a/Habitat/HabitatPack.csproj
+++ b/Habitat/HabitatPack.csproj
@@ -1,87 +1,87 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
-  <PropertyGroup>
-    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
-    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
-    <ProjectGuid>{9788D41F-8AC3-49B8-9E73-F2B1249CF7E6}</ProjectGuid>
-    <OutputType>Library</OutputType>
-    <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>ENHabitat</RootNamespace>
-    <AssemblyName>ENHabitat</AssemblyName>
-    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
-    <FileAlignment>512</FileAlignment>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
-    <DebugSymbols>true</DebugSymbols>
-    <DebugType>full</DebugType>
-    <Optimize>false</Optimize>
-    <OutputPath>bin\Debug\</OutputPath>
-    <DefineConstants>DEBUG;TRACE</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
-    <DebugType>pdbonly</DebugType>
-    <Optimize>true</Optimize>
-    <OutputPath>bin\Release\</OutputPath>
-    <DefineConstants>TRACE</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-  </PropertyGroup>
-  <PropertyGroup>
-    <RunPostBuildEvent>Always</RunPostBuildEvent>
-  </PropertyGroup>
-  <ItemGroup>
-    <Reference Include="Assembly-CSharp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
-      <SpecificVersion>False</SpecificVersion>
-      <HintPath>..\..\KSPDLLs - 1.3\Assembly-CSharp.dll</HintPath>
-    </Reference>
-    <Reference Include="System" />
-    <Reference Include="System.Core" />
-    <Reference Include="System.Xml.Linq" />
-    <Reference Include="System.Data.DataSetExtensions" />
-    <Reference Include="System.Data" />
-    <Reference Include="System.Xml" />
-    <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
-      <SpecificVersion>False</SpecificVersion>
-      <HintPath>..\..\KSPDLLs - 1.3\UnityEngine.dll</HintPath>
-    </Reference>
-    <Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
-      <SpecificVersion>False</SpecificVersion>
-      <HintPath>..\..\KSPDLLs - 1.3\UnityEngine.UI.dll</HintPath>
-    </Reference>
-  </ItemGroup>
-  <ItemGroup>
-    <Compile Include="Habitat.cs" />
-    <Compile Include="Properties\AssemblyInfo.cs" />
-  </ItemGroup>
-  <ItemGroup>
-    <WCFMetadata Include="Service References\" />
-  </ItemGroup>
-  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
-  <PropertyGroup>
-    <PostBuildEvent>set /p KSP_DIR=&lt;"$(SolutionDir)LocalDev\ksp_dir.txt"
-
-set /p MONO_EXE_DIR=&lt;"$(SolutionDir)LocalDev\mono_exe.txt"
-
-set /p PDB2MDB_EXE_DIR=&lt;"$(SolutionDir)LocalDev\pdb2mdb_exe.txt"
-
-set /p ZA_DIR=&lt;"$(SolutionDir)LocalDev\7za_dir.txt"
-
-xcopy "$(TargetPath)" "$(SolutionDir)Distribution\GameData\$(SolutionName)\Plugins\" /Y
-xcopy "$(TargetDir)$(TargetName).pdb" "$(SolutionDir)Distribution\GameData\$(SolutionName)\Plugins\" /Y
-
-cd "$(TargetDir)"
-"%25MONO_EXE_DIR%25" "%25PDB2MDB_EXE_DIR%25" "$(TargetFileName)"
-xcopy "$(TargetDir)$(TargetName).dll.mdb" "$(SolutionDir)Distribution\GameData\$(SolutionName)\Plugins\" /Y
-</PostBuildEvent>
-  </PropertyGroup>
-  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
-       Other similar extension points exist, see Microsoft.Common.targets.
-  <Target Name="BeforeBuild">
-  </Target>
-  <Target Name="AfterBuild">
-  </Target>
-  -->
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProjectGuid>{9788D41F-8AC3-49B8-9E73-F2B1249CF7E6}</ProjectGuid>
+    <OutputType>Library</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>ENHabitat</RootNamespace>
+    <AssemblyName>ENHabitat</AssemblyName>
+    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup>
+    <RunPostBuildEvent>Always</RunPostBuildEvent>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
+      <SpecificVersion>False</SpecificVersion>
+      <HintPath>..\..\KSPDLLs - 1.4\Assembly-CSharp.dll</HintPath>
+    </Reference>
+    <Reference Include="System" />
+    <Reference Include="System.Core" />
+    <Reference Include="System.Xml.Linq" />
+    <Reference Include="System.Data.DataSetExtensions" />
+    <Reference Include="System.Data" />
+    <Reference Include="System.Xml" />
+    <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
+      <SpecificVersion>False</SpecificVersion>
+      <HintPath>..\..\KSPDLLs - 1.4\UnityEngine.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
+      <SpecificVersion>False</SpecificVersion>
+      <HintPath>..\..\KSPDLLs - 1.4\UnityEngine.UI.dll</HintPath>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Habitat.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+  </ItemGroup>
+  <ItemGroup>
+    <WCFMetadata Include="Service References\" />
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+  <PropertyGroup>
+    <PostBuildEvent>set /p KSP_DIR=&lt;"$(SolutionDir)LocalDev\ksp_dir.txt"
+
+set /p MONO_EXE_DIR=&lt;"$(SolutionDir)LocalDev\mono_exe.txt"
+
+set /p PDB2MDB_EXE_DIR=&lt;"$(SolutionDir)LocalDev\pdb2mdb_exe.txt"
+
+set /p ZA_DIR=&lt;"$(SolutionDir)LocalDev\7za_dir.txt"
+
+xcopy "$(TargetPath)" "$(SolutionDir)Distribution\GameData\$(SolutionName)\Plugins\" /Y
+xcopy "$(TargetDir)$(TargetName).pdb" "$(SolutionDir)Distribution\GameData\$(SolutionName)\Plugins\" /Y
+
+cd "$(TargetDir)"
+"%25MONO_EXE_DIR%25" "%25PDB2MDB_EXE_DIR%25" "$(TargetFileName)"
+xcopy "$(TargetDir)$(TargetName).dll.mdb" "$(SolutionDir)Distribution\GameData\$(SolutionName)\Plugins\" /Y
+</PostBuildEvent>
+  </PropertyGroup>
+  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
+       Other similar extension points exist, see Microsoft.Common.targets.
+  <Target Name="BeforeBuild">
+  </Target>
+  <Target Name="AfterBuild">
+  </Target>
+  -->
 </Project>
\ No newline at end of file
diff --git a/Habitat/Properties/AssemblyInfo.cs b/Habitat/Properties/AssemblyInfo.cs
index 071850b..be62d35 100644
--- a/Habitat/Properties/AssemblyInfo.cs
+++ b/Habitat/Properties/AssemblyInfo.cs
@@ -32,5 +32,5 @@
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.6.0.0")]
-[assembly: AssemblyFileVersion("1.6.0.0")]
+[assembly: AssemblyVersion("1.7.0.0")]
+[assembly: AssemblyFileVersion("1.7.0.0")]