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MainFrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "Galinha2.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
ON_WM_CREATE()
ON_WM_SETFOCUS()
END_MESSAGE_MAP()
//static UINT indicators[] =
//{
// ID_SEPARATOR, // status line indicator
// ID_INDICATOR_CAPS,
// ID_INDICATOR_NUM,
// ID_INDICATOR_SCRL,
//};
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// create a view to occupy the client area of the frame
if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW, CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL))
{
TRACE0("Failed to create view window\n");
return -1;
}
//if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
// !m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
//{
// TRACE0("Failed to create toolbar\n");
// return -1; // fail to create
//}
//if (!m_wndStatusBar.Create(this))
//{
// TRACE0("Failed to create status bar\n");
// return -1; // fail to create
//}
//m_wndStatusBar.SetIndicators(indicators, sizeof(indicators)/sizeof(UINT));
// TODO: Delete these three lines if you don't want the toolbar to be dockable
//m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
//EnableDocking(CBRS_ALIGN_ANY);
//DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.style =/* WS_OVERLAPPED |*/ /*WS_CAPTION*/ /*| FWS_ADDTOTITLE*/
/*|*/ WS_MINIMIZEBOX | WS_MAXIMIZE | WS_SYSMENU;
//cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
//cs.lpszClass = AfxRegisterWndClass(0);
return TRUE;
}
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
// CMainFrame message handlers
void CMainFrame::OnSetFocus(CWnd* /*pOldWnd*/)
{
// forward focus to the view window
m_wndView.SetFocus();
}
BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo)
{
// let the view have first crack at the command
//if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
return TRUE;
// otherwise, do default handling
//return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}