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[Suggestion] New compatibilities suggestion - Create : Stuff Additions / Tetra #40

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PixVoxel opened this issue Nov 14, 2021 · 4 comments

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@PixVoxel
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Could it be possible to add compatibilities with
Create : Stuff Additions ( https://www.curseforge.com/minecraft/mc-mods/create-stuff-additions )
Tetra ( https://www.curseforge.com/minecraft/mc-mods/tetra )
Tetranomicon ( https://www.curseforge.com/minecraft/mc-mods/tetranomicon )
Tetra Pak ( https://www.curseforge.com/minecraft/mc-mods/tetra-pak )
?

@Jackiecrazy
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There is an item config to add your own items. If you choose to do so, please send the default values to me so I can add them to the default list of compatible items.

@crafting-Aaron
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crafting-Aaron commented Apr 6, 2022

The thing with Tetra is that the weapons are modular. A "shortblade" blade modification can be considered a dagger visually. There is also the "hooked blade" modification that adds 1.50x backstab damage. However, it doesn't matter if its a big or small or serrated blade or different hilts and guards, it is still "tetra:modular_sword".
How would a modular item with specific modifications be applied into the stealth/backstab mechanics of War Dance? Do you check for NBT tags of those modifications?

For example: checking for the "shortblade" modification so it does a lot of sneak damage. But a "heavy blade" or "machete" does less sneak damage.

@Jackiecrazy
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Jackiecrazy commented Apr 6, 2022

That'll require a custom capability implementation. My documentation should be sufficiently clear, and an issue is currently open here.

@XiFengXF
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Where is the information for this part? I did not find this information and tutorial, or the version 1.16.5 I am using is not yet supported

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