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Palette.cs
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using System;
using System.Drawing;
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using SDL2;
using static SDL2.SDL;
namespace SDLWrapper
{
public class PaletteColorEnumerator
: IEnumerator<Color>
{
internal PaletteColorEnumerator(Palette palette)
{
Palette = palette;
Index = -1;
}
private int Index
{
get;
set;
}
private Palette Palette
{
get;
set;
}
public Color Current =>
Palette[Index];
object IEnumerator.Current =>
Current;
public void Dispose()
{
}
public bool MoveNext()
{
return (++Index < Palette.Count);
}
public void Reset()
{
Index = -1;
}
}
public class Palette
: IEnumerable<Color>, IDisposable
{
#if SAFE_AS_POSSIBLE
SDL_Palette _palette;
SDL_Color[] _colors;
#endif
internal Palette(IntPtr handle, bool owner)
{
Initializers.InitializeVideo();
Handle = handle;
IsOwner = owner;
#if SAFE_AS_POSSIBLE
_palette = Marshal.PtrToStructure<SDL_Palette>(handle);
_colors = GetColors();
#endif
}
private bool IsOwner
{
get;
set;
}
public IntPtr Handle
{
get;
private set;
}
public int Count
{
get
{
#if !SAFE_AS_POSSIBLE
unsafe
{
return ((SDL_Palette*)Handle.ToPointer())->ncolors;
}
#else
return _palette.ncolors;
#endif
}
}
public Color this[int index]
{
get
{
#if !SAFE_AS_POSSIBLE
unsafe
{
SDL_Palette* palette =
(SDL_Palette*)Handle.ToPointer();
SDL_Color* colors =
(SDL_Color*)palette->colors.ToPointer();
return colors[index].ToColor();
}
#else
return _colors[index].ToColor();
#endif
}
set
{
if (SDL_SetPaletteColors(
Handle,
new SDL_Color[] { value.ToSDLColor() },
index, 1) != 0)
{
throw new SDLException();
}
}
}
private SDL_Color[] GetColors()
{
List<SDL_Color> result = new List<SDL_Color>();
#if !SAFE_AS_POSSIBLE
unsafe
{
int numColors = ((SDL_Palette*)Handle.ToPointer())->ncolors;
SDL_Color* pColor =
((SDL_Color*)((SDL_Palette*)Handle.ToPointer())->
colors.ToPointer());
for (int i = 0; i < numColors; i++)
{
result.Add(pColor[i]);
}
}
#else
IntPtr pColors = _palette.colors;
for (int i = 0; i < _palette.ncolors; i++)
{
result.Add(Marshal.PtrToStructure<SDL_Color>(pColors));
pColors = IntPtr.Add(pColors,
Marshal.SizeOf(typeof(SDL_Color)));
}
#endif
return result.ToArray();
}
private void SetColors(IEnumerable<SDL_Color> colors)
{
SDL_Color[] cols = colors.ToArray();
if (SDL_SetPaletteColors(Handle, cols, 0, cols.Length) != 0)
{
throw new SDLException();
}
}
public static implicit operator IntPtr(Palette palette)
{
return palette.Handle;
}
public static implicit operator bool(Palette palette)
{
return (palette != null && palette.Handle != IntPtr.Zero);
}
#region IDisposable Support
private bool disposedValue = false; // To detect redundant calls
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (Handle != IntPtr.Zero)
{
if (IsOwner)
{
SDL_FreePalette(Handle);
}
Handle = IntPtr.Zero;
}
disposedValue = true;
}
}
~Palette()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
#endregion
public IEnumerator<Color> GetEnumerator()
{
return new PaletteColorEnumerator(this);
}
IEnumerator IEnumerable.GetEnumerator()
{
return (IEnumerator)GetEnumerator();
}
}
}