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socket.c
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socket.c
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#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#define PORT 4242
#define ADDRESS "localhost"
void error(const char *msg)
{
perror(msg);
exit(0);
}
int socket_send(char buffer[]) {
int sockfd, n;
struct sockaddr_in serv_addr;
struct hostent *server;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(ADDRESS);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr_list[0],
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(PORT);
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
bzero(buffer,256);
n = write(sockfd,buffer,strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
close(sockfd);
return 0;
}
int socket_send_js(int axis[], char buttons[])
{
char buffer[256];
for(int i = 0; i < 4; i++) {
buffer[i] = axis[i];
}
for(int i = 0; i < 9; i++) {
buffer[i+4] = buttons[i];
}
return socket_send(buffer);
}