diff --git a/Assets/Examples/Scenes/YouTube Player.unity b/Assets/Examples/Scenes/YouTube Player.unity
index 9928c7f..cec53bd 100644
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diff --git a/Assets/Examples/Sprites/YouTube/Sprites.psd b/Assets/Examples/Sprites/YouTube/Sprites.psd
index 9bab2aa..2baf13b 100644
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diff --git a/Assets/Examples/Sprites/YouTube/YouTube Arrow.png b/Assets/Examples/Sprites/YouTube/YouTube Arrow.png
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index 0000000..b7fd3a9
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diff --git a/Assets/Examples/Sprites/YouTube/YouTube Arrow.png.meta b/Assets/Examples/Sprites/YouTube/YouTube Arrow.png.meta
new file mode 100644
index 0000000..2950f8f
--- /dev/null
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diff --git a/Assets/Examples/Sprites/YouTube/YouTube Check.png b/Assets/Examples/Sprites/YouTube/YouTube Check.png
new file mode 100644
index 0000000..0cda3d1
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new file mode 100644
index 0000000..ff5ace2
--- /dev/null
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@@ -0,0 +1,77 @@
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diff --git a/Assets/Examples/Sprites/YouTube/YouTube Settings HD.png b/Assets/Examples/Sprites/YouTube/YouTube Settings HD.png
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index 0000000..bdcb4ac
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new file mode 100644
index 0000000..2dbb8c0
--- /dev/null
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@@ -0,0 +1,77 @@
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diff --git a/Assets/VideoPlayer Helper/Scripts/Animation/AnimationCurveAnimator.cs b/Assets/VideoPlayer Helper/Scripts/Animation/AnimationCurveAnimator.cs
index f65083d..9b63d2b 100644
--- a/Assets/VideoPlayer Helper/Scripts/Animation/AnimationCurveAnimator.cs
+++ b/Assets/VideoPlayer Helper/Scripts/Animation/AnimationCurveAnimator.cs
@@ -21,10 +21,6 @@ public abstract class AnimationCurveAnimator : MonoBehaviour
private bool smooth = true;
private float time;
-
- private float inDuration;
- private float outDuration;
-
private Coroutine currentCoroutine;
#endregion
@@ -34,36 +30,36 @@ public abstract class AnimationCurveAnimator : MonoBehaviour
///
/// Gets the duration of the animation.
///
- public float InDuration
- {
- get { return inDuration; }
- }
+ public float InDuration { get; private set; }
///
/// Gets the duration of the animation.
///
- public float OutDuration
- {
- get { return outDuration; }
- }
+ public float OutDuration { get; private set; }
+ ///
+ /// Gets or sets the curve for animating a target in.
+ ///
public AnimationCurve In
{
get { return inAnimation; }
set
{
inAnimation = value;
- inDuration = inAnimation.keys[inAnimation.keys.Length - 1].time;
+ InDuration = inAnimation.keys[inAnimation.keys.Length - 1].time;
}
}
+ ///
+ /// Gets or sets the curve for animating a target out.
+ ///
public AnimationCurve Out
{
get { return outAnimation; }
set
{
outAnimation = value;
- outDuration = outAnimation.keys[outAnimation.keys.Length - 1].time;
+ OutDuration = outAnimation.keys[outAnimation.keys.Length - 1].time;
}
}
diff --git a/Assets/VideoPlayer Helper/Scripts/DisplayController.cs b/Assets/VideoPlayer Helper/Scripts/DisplayController.cs
index 1f610d8..cff2eca 100644
--- a/Assets/VideoPlayer Helper/Scripts/DisplayController.cs
+++ b/Assets/VideoPlayer Helper/Scripts/DisplayController.cs
@@ -92,6 +92,9 @@ public void ToFullscreen(RectTransform rectTransform)
public void ToNormal()
{
+ if (target == null)
+ return;
+
target.SetParent(targetParent);
target.anchorMax = anchorMax;
diff --git a/Assets/VideoPlayer Helper/Scripts/OverlayController.cs b/Assets/VideoPlayer Helper/Scripts/OverlayController.cs
new file mode 100644
index 0000000..5ba5aea
--- /dev/null
+++ b/Assets/VideoPlayer Helper/Scripts/OverlayController.cs
@@ -0,0 +1,105 @@
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace Unity.VideoHelper
+{
+ ///
+ /// Helps controlling canvas-based overlays.
+ ///
+ public class OverlayController : MonoBehaviour
+ {
+ [SerializeField]
+ private GameObject target;
+ private GameObject blocker;
+
+ public GameObject Target
+ {
+ get { return target; }
+ set
+ {
+ if(value != null && target != value)
+ {
+ target = value;
+ SetupTarget();
+ }
+ }
+ }
+
+ private void Start()
+ {
+ SetupTarget();
+ }
+
+ public void ToggleHideOrShow()
+ {
+ if (blocker == null)
+ Show();
+ else
+ Hide();
+ }
+
+ public void Show()
+ {
+ if (blocker != null)
+ return;
+
+ target.SetActive(true);
+
+ var list = new List