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buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VideoPlayer Helper/Scripts/Animation/AnimationCurveAnimator.cs b/Assets/VideoPlayer Helper/Scripts/Animation/AnimationCurveAnimator.cs index f65083d..9b63d2b 100644 --- a/Assets/VideoPlayer Helper/Scripts/Animation/AnimationCurveAnimator.cs +++ b/Assets/VideoPlayer Helper/Scripts/Animation/AnimationCurveAnimator.cs @@ -21,10 +21,6 @@ public abstract class AnimationCurveAnimator : MonoBehaviour private bool smooth = true; private float time; - - private float inDuration; - private float outDuration; - private Coroutine currentCoroutine; #endregion @@ -34,36 +30,36 @@ public abstract class AnimationCurveAnimator : MonoBehaviour /// /// Gets the duration of the animation. /// - public float InDuration - { - get { return inDuration; } - } + public float InDuration { get; private set; } /// /// Gets the duration of the animation. /// - public float OutDuration - { - get { return outDuration; } - } + public float OutDuration { get; private set; } + /// + /// Gets or sets the curve for animating a target in. + /// public AnimationCurve In { get { return inAnimation; } set { inAnimation = value; - inDuration = inAnimation.keys[inAnimation.keys.Length - 1].time; + InDuration = inAnimation.keys[inAnimation.keys.Length - 1].time; } } + /// + /// Gets or sets the curve for animating a target out. + /// public AnimationCurve Out { get { return outAnimation; } set { outAnimation = value; - outDuration = outAnimation.keys[outAnimation.keys.Length - 1].time; + OutDuration = outAnimation.keys[outAnimation.keys.Length - 1].time; } } diff --git a/Assets/VideoPlayer Helper/Scripts/DisplayController.cs b/Assets/VideoPlayer Helper/Scripts/DisplayController.cs index 1f610d8..cff2eca 100644 --- a/Assets/VideoPlayer Helper/Scripts/DisplayController.cs +++ b/Assets/VideoPlayer Helper/Scripts/DisplayController.cs @@ -92,6 +92,9 @@ public void ToFullscreen(RectTransform rectTransform) public void ToNormal() { + if (target == null) + return; + target.SetParent(targetParent); target.anchorMax = anchorMax; diff --git a/Assets/VideoPlayer Helper/Scripts/OverlayController.cs b/Assets/VideoPlayer Helper/Scripts/OverlayController.cs new file mode 100644 index 0000000..5ba5aea --- /dev/null +++ b/Assets/VideoPlayer Helper/Scripts/OverlayController.cs @@ -0,0 +1,105 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +namespace Unity.VideoHelper +{ + /// + /// Helps controlling canvas-based overlays. + /// + public class OverlayController : MonoBehaviour + { + [SerializeField] + private GameObject target; + private GameObject blocker; + + public GameObject Target + { + get { return target; } + set + { + if(value != null && target != value) + { + target = value; + SetupTarget(); + } + } + } + + private void Start() + { + SetupTarget(); + } + + public void ToggleHideOrShow() + { + if (blocker == null) + Show(); + else + Hide(); + } + + public void Show() + { + if (blocker != null) + return; + + target.SetActive(true); + + var list = new List(); + GetComponentsInParent(false, list); + if (list.Count == 0) + return; + + blocker = CreateBlocker(list[0]); + } + + public void Hide() + { + + if (blocker == null) + return; + + Destroy(blocker); + target.SetActive(false); + blocker = null; + } + + private void SetupTarget() + { + var targetCanvas = target.GetOrAddComponent(); + targetCanvas.overrideSorting = true; + targetCanvas.sortingOrder = 1000; + + target.AddComponent(); + target.SetActive(false); + } + + private GameObject CreateBlocker(Canvas root) + { + var blocker = new GameObject("Blocker", + typeof(RectTransform), + typeof(Canvas), + typeof(GraphicRaycaster), + typeof(Image), + typeof(Button)); + + var blockerRect = blocker.GetComponent(); + blockerRect.SetParent(root.transform, false); + blockerRect.anchorMin = Vector2.zero; + blockerRect.anchorMax = Vector2.one; + blockerRect.sizeDelta = Vector2.zero; + + var overlayCanvas = target.GetComponent(); + var blockerCanvas = blocker.GetComponent(); + blockerCanvas.overrideSorting = true; + blockerCanvas.sortingLayerID = overlayCanvas.sortingLayerID; + blockerCanvas.sortingOrder = overlayCanvas.sortingOrder - 1; + + blocker.GetComponent().color = Color.clear; + blocker.GetComponent