forked from snesrev/zelda3
-
Notifications
You must be signed in to change notification settings - Fork 0
/
config.c
344 lines (317 loc) · 11 KB
/
config.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
#include "config.h"
#include "types.h"
#include <stdio.h>
#include <string.h>
#include <SDL.h>
enum {
kKeyMod_ScanCode = 0x200,
kKeyMod_Alt = 0x400,
kKeyMod_Shift = 0x800,
kKeyMod_Ctrl = 0x1000,
};
Config g_config;
#define REMAP_SDL_KEYCODE(key) ((key) & SDLK_SCANCODE_MASK ? kKeyMod_ScanCode : 0) | (key) & (kKeyMod_ScanCode - 1)
#define _(x) REMAP_SDL_KEYCODE(x)
#define S(x) REMAP_SDL_KEYCODE(x) | kKeyMod_Shift
#define A(x) REMAP_SDL_KEYCODE(x) | kKeyMod_Alt
#define C(x) REMAP_SDL_KEYCODE(x) | kKeyMod_Ctrl
#define N 0
static const uint16 kDefaultKbdControls[kKeys_Total] = {
// Controls
_(SDLK_UP), _(SDLK_DOWN), _(SDLK_LEFT), _(SDLK_RIGHT), _(SDLK_RSHIFT), _(SDLK_RETURN), _(SDLK_x), _(SDLK_z), _(SDLK_s), _(SDLK_a), _(SDLK_d), _(SDLK_c),
// LoadState
_(SDLK_F1), _(SDLK_F2), _(SDLK_F3), _(SDLK_F4), _(SDLK_F5), _(SDLK_F6), _(SDLK_F7), _(SDLK_F8), _(SDLK_F9), _(SDLK_F10), N, N, N, N, N, N, N, N, N, N,
// SaveState
S(SDLK_F1), S(SDLK_F2), S(SDLK_F3), S(SDLK_F4), S(SDLK_F5), S(SDLK_F6), S(SDLK_F7), S(SDLK_F8), S(SDLK_F9), S(SDLK_F10), N, N, N, N, N, N, N, N, N, N,
// Replay State
C(SDLK_F1), C(SDLK_F2), C(SDLK_F3), C(SDLK_F4), C(SDLK_F5), C(SDLK_F6), C(SDLK_F7), C(SDLK_F8), C(SDLK_F9), C(SDLK_F10), N, N, N, N, N, N, N, N, N, N,
// Load Ref State
_(SDLK_1), _(SDLK_2), _(SDLK_3), _(SDLK_4), _(SDLK_5), _(SDLK_6), _(SDLK_7), _(SDLK_8), _(SDLK_9), _(SDLK_0), _(SDLK_MINUS), _(SDLK_EQUALS), _(SDLK_BACKSPACE), N, N, N, N, N, N, N,
// Replay Ref State
C(SDLK_1), C(SDLK_2), C(SDLK_3), C(SDLK_4), C(SDLK_5), C(SDLK_6), C(SDLK_7), C(SDLK_8), C(SDLK_9), C(SDLK_0), C(SDLK_MINUS), C(SDLK_EQUALS), C(SDLK_BACKSPACE), N, N, N, N, N, N, N,
// CheatLife, CheatKeys, CheatEquipment, ClearKeyLog, StopReplay, Fullscreen, Reset, Pause, PauseDimmed, Turbo, WindowBigger, WindowSmaller, DisplayPerf, ToggleRenderer
_(SDLK_w), _(SDLK_o), S(SDLK_w), _(SDLK_k), _(SDLK_l), A(SDLK_RETURN), _(SDLK_e), S(SDLK_p), _(SDLK_p), _(SDLK_t), N, N, _(SDLK_f), _(SDLK_r),
};
#undef _
#undef A
#undef C
#undef S
#undef N
typedef struct KeyNameId {
const char *name;
uint16 id, size;
} KeyNameId;
#define M(n) {#n, kKeys_##n, kKeys_##n##_Last - kKeys_##n + 1}
#define S(n) {#n, kKeys_##n, 1}
static const KeyNameId kKeyNameId[] = {
M(Controls), M(Load), M(Save), M(Replay), M(LoadRef), M(ReplayRef),
S(CheatLife), S(CheatKeys), S(CheatEquipment), S(ClearKeyLog), S(StopReplay), S(Fullscreen), S(Reset),
S(Pause), S(PauseDimmed), S(Turbo), S(WindowBigger), S(WindowSmaller), S(DisplayPerf), S(ToggleRenderer),
};
#undef S
#undef M
typedef struct KeyMapHashEnt {
uint16 key, cmd, next;
} KeyMapHashEnt;
static uint16 keymap_hash_first[255];
static KeyMapHashEnt *keymap_hash;
static int keymap_hash_size;
static bool has_keynameid[countof(kKeyNameId)];
bool KeyMapHash_Add(uint16 key, uint16 cmd) {
if ((keymap_hash_size & 0xff) == 0) {
if (keymap_hash_size > 10000)
Die("Too many keys");
keymap_hash = realloc(keymap_hash, sizeof(KeyMapHashEnt) * (keymap_hash_size + 256));
}
int i = keymap_hash_size++;
KeyMapHashEnt *ent = &keymap_hash[i];
ent->key = key;
ent->cmd = cmd;
ent->next = 0;
int j = (uint32)key % 255;
uint16 *cur = &keymap_hash_first[j];
while (*cur) {
KeyMapHashEnt *ent = &keymap_hash[*cur - 1];
if (ent->key == key)
return false;
cur = &ent->next;
}
*cur = i + 1;
return true;
}
static int KeyMapHash_Find(uint16 key) {
int i = keymap_hash_first[key % 255];
while (i) {
KeyMapHashEnt *ent = &keymap_hash[i - 1];
if (ent->key == key)
return ent->cmd;
i = ent->next;
}
return -1;
}
int FindCmdForSdlKey(SDL_Keycode code, SDL_Keymod mod) {
if (code & ~(SDLK_SCANCODE_MASK | 0x1ff))
return -1;
int key = mod & KMOD_ALT ? kKeyMod_Alt : 0;
key |= mod & KMOD_CTRL ? kKeyMod_Ctrl : 0;
key |= mod & KMOD_SHIFT ? kKeyMod_Shift : 0;
key |= REMAP_SDL_KEYCODE(code);
return KeyMapHash_Find(key);
}
static char *NextDelim(char **s, int sep) {
char *r = *s;
if (r) {
while (r[0] == ' ' || r[0] == '\t')
r++;
char *t = strchr(r, sep);
*s = t ? (*t++ = 0, t) : NULL;
}
return r;
}
static inline int ToLower(int a) {
return a + (a >= 'A' && a <= 'Z') * 32;
}
static bool StringEqualsNoCase(const char *a, const char *b) {
for (;;) {
int aa = ToLower(*a++), bb = ToLower(*b++);
if (aa != bb)
return false;
if (aa == 0)
return true;
}
}
static bool StringStartsWithNoCase(const char *a, const char *b) {
for (;;) {
int aa = ToLower(*a++), bb = ToLower(*b++);
if (bb == 0)
return true;
if (aa != bb)
return false;
}
}
static void ParseKeyArray(char *value, int cmd, int size) {
char *s;
int i = 0;
for (; i < size && (s = NextDelim(&value, ',')) != NULL; i++, cmd++) {
if (*s == 0)
continue;
int key_with_mod = 0;
for (;;) {
if (StringStartsWithNoCase(s, "Shift+")) {
key_with_mod |= kKeyMod_Shift, s += 6;
} else if (StringStartsWithNoCase(s, "Ctrl+")) {
key_with_mod |= kKeyMod_Ctrl, s += 5;
} else if (StringStartsWithNoCase(s, "Alt+")) {
key_with_mod |= kKeyMod_Alt, s += 4;
} else {
break;
}
}
SDL_Keycode key = SDL_GetKeyFromName(s);
if (key == SDLK_UNKNOWN) {
fprintf(stderr, "Unknown key: '%s'\n", s);
continue;
}
if (!KeyMapHash_Add(key_with_mod | REMAP_SDL_KEYCODE(key), cmd))
fprintf(stderr, "Duplicate key: '%s'\n", s);
}
}
static void RegisterDefaultKeys() {
for (int i = 0; i < countof(kKeyNameId); i++) {
if (!has_keynameid[i]) {
int size = kKeyNameId[i].size, k = kKeyNameId[i].id;
for (int j = 0; j < size; j++, k++)
KeyMapHash_Add(kDefaultKbdControls[k], k);
}
}
}
static int GetIniSection(const char *s) {
if (StringEqualsNoCase(s, "[KeyMap]"))
return 0;
if (StringEqualsNoCase(s, "[Graphics]"))
return 1;
if (StringEqualsNoCase(s, "[Sound]"))
return 2;
if (StringEqualsNoCase(s, "[General]"))
return 3;
return -1;
}
static bool HandleIniConfig(int section, const char *key, char *value) {
if (section == 0) {
for (int i = 0; i < countof(kKeyNameId); i++) {
if (StringEqualsNoCase(key, kKeyNameId[i].name)) {
has_keynameid[i] = true;
ParseKeyArray(value, kKeyNameId[i].id, kKeyNameId[i].size);
return true;
}
}
} else if (section == 1) {
if (StringEqualsNoCase(key, "EnhancedMode7")) {
g_config.enhanced_mode7 = (bool)strtol(value, (char**)NULL, 10);
return true;
} else if (StringEqualsNoCase(key, "NewRenderer")) {
g_config.new_renderer = (bool)strtol(value, (char**)NULL, 10);
return true;
} else if (StringEqualsNoCase(key, "IgnoreAspectRatio")) {
g_config.ignore_aspect_ratio = (bool)strtol(value, (char**)NULL, 10);
return true;
} else if (StringEqualsNoCase(key, "Fullscreen")) {
g_config.fullscreen = (uint8)strtol(value, (char**)NULL, 10);
return true;
} else if (StringEqualsNoCase(key, "WindowScale")) {
g_config.window_scale = (uint8)strtol(value, (char**)NULL, 10);
return true;
}
} else if (section == 2) {
if (StringEqualsNoCase(key, "AudioFreq")) {
g_config.audio_freq = (uint16)strtol(value, (char**)NULL, 10);
return true;
} else if (StringEqualsNoCase(key, "AudioChannels")) {
g_config.audio_channels = (uint8)strtol(value, (char**)NULL, 10);
return true;
} else if (StringEqualsNoCase(key, "AudioSamples")) {
g_config.audio_samples = (uint16)strtol(value, (char**)NULL, 10);
return true;
} else if (StringEqualsNoCase(key, "EnableMSU")) {
g_config.enable_msu = (uint16)strtol(value, (char **)NULL, 10);
return true;
}
} else if (section == 3) {
if (StringEqualsNoCase(key, "Autosave")) {
g_config.autosave = (bool)strtol(value, (char**)NULL, 10);
return true;
} else if (StringEqualsNoCase(key, "ExtendedAspectRatio")) {
const char* s;
while ((s = NextDelim(&value, ',')) != NULL) {
if (strcmp(s, "16:9") == 0)
g_config.extended_aspect_ratio = (224 * 16 / 9 - 256) / 2;
else if (strcmp(s, "16:10") == 0)
g_config.extended_aspect_ratio = (224 * 16 / 10 - 256) / 2;
else if (strcmp(s, "4:3") == 0)
g_config.extended_aspect_ratio = 0;
else if (strcmp(s, "unchanged_sprites") == 0)
g_config.extended_aspect_ratio_nospr = true;
else
return false;
}
return true;
} else if (StringEqualsNoCase(key, "DisplayPerfInTitle")) {
g_config.display_perf_title = (bool)strtol(value, (char**)NULL, 10);
return true;
}
}
return false;
}
uint8 *ReadFile(const char *name, size_t *length) {
FILE *f = fopen(name, "rb");
if (f == NULL)
return NULL;
fseek(f, 0, SEEK_END);
size_t size = ftell(f);
rewind(f);
uint8 *buffer = (uint8 *)malloc(size + 1);
if (!buffer) Die("malloc failed");
// Always zero terminate so this function can be used also for strings.
buffer[size] = 0;
if (fread(buffer, 1, size, f) != size)
Die("fread failed");
fclose(f);
if (length) *length = size;
return buffer;
}
void ParseConfigFile() {
uint8 *file = ReadFile("zelda3.user.ini", NULL);
if (!file) {
file = ReadFile("zelda3.ini", NULL);
if (!file)
return;
}
fprintf(stderr, "Loading zelda3.ini\n");
int section = -2;
int lineno = 1;
char *p, *next_p = (char*)file;
for (; (p = next_p) != NULL; lineno++) {
// find end of line
char *eol = strchr(p, '\n');
next_p = eol ? eol + 1 : NULL;
eol = eol ? eol : p + strlen(p);
// strip comments
char *comment = memchr(p, '#', eol - p);
eol = (comment != 0) ? comment : eol;
// strip trailing whitespace
while (eol > p && (eol[-1] == '\r' || eol[-1] == ' ' || eol[-1] == '\t'))
eol--;
*eol = 0;
if (p == eol)
continue; // empty line
// strip leading whitespace
while (p[0] == ' ' || p[0] == '\t')
p++;
if (*p == '[') {
section = GetIniSection(p);
if (section < 0)
fprintf(stderr, "zelda3.ini:%d: Invalid .ini section %s\n", lineno, p);
} else if (section == -2) {
fprintf(stderr, "zelda3.ini:%d: Expecting [section]\n", lineno);
} else {
char *equals = memchr(p, '=', eol - p);
if (equals == NULL) {
fprintf(stderr, "zelda3.ini:%d: Expecting 'key=value'\n", lineno);
} else {
char *kr = equals;
while (kr > p && (kr[-1] == ' ' || kr[-1] == '\t'))
kr--;
*kr = 0;
char *v = equals + 1;
while (v[0] == ' ' || v[0] == '\t')
v++;
if (section >= 0 && !HandleIniConfig(section, p, v))
fprintf(stderr, "zelda3.ini:%d: Can't parse '%s'\n", lineno, p);
}
}
}
free(file);
}
void AfterConfigParse() {
RegisterDefaultKeys();
}