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Cryx-_Forces_of_Warmachine_(2010).cat
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Cryx-_Forces_of_Warmachine_(2010).cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="f77f35f4-6ad4-4021-82ae-a1fadaabf12a" revision="2" gameSystemId="b978a3ef-974a-4354-b82d-7965f519d3df" gameSystemRevision="2" battleScribeVersion="1.15" name="Cryx" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<entries>
<entry id="8b201cf6-2083-4a3f-b8fa-1ad512f6b45e" name="Bane Knights" points="6.0" categoryId="556e697423232344415441232323" type="unit" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="3" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries>
<entry id="8546d3f7-41b3-453e-916b-32fd3f946ba0" name="Maximum Unit" points="4.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries>
<entry id="dfce6843-c98f-42ec-9cdb-6f375f6ba1d0" name="Grunt" points="0.0" categoryId="(No Category)" type="model" minSelections="4" maxSelections="4" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles/>
<links/>
</entry>
</entries>
<entryGroups/>
<modifiers/>
<rules/>
<profiles/>
<links/>
</entry>
<entry id="a99247c2-a8d4-41e4-a53e-da19a49ede68" name="Leader" points="0.0" categoryId="(No Category)" type="model" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles/>
<links/>
</entry>
<entry id="f310e41c-7c91-4460-a53d-502efebb96ff" name="Grunt" points="0.0" categoryId="(No Category)" type="model" minSelections="5" maxSelections="5" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles/>
<links/>
</entry>
</entries>
<entryGroups/>
<modifiers/>
<rules>
<rule id="44fbfb02-02c1-b092-025f-f995e90a4c78" name="Model: Undead" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="cfb50b30-fab0-06fb-1a6d-b356b84c652f" name="Model: Ghostly" hidden="false" page="0">
<description>This model can advance through terrain and obstacles without penalty and can advance through obstructions if it has enough movement to move completely past them. This model cannot be targeted by free strikes.</description>
<modifiers/>
</rule>
<rule id="219c2951-f4fd-3b14-8f0e-50ad1af0cfaf" name="Model: Vengeance" hidden="false" page="0">
<description>During your Maintenance Phase, if one or more models in this unit were destroyed or removed from play by enemy attacks during your opponent's last turn, each model in the unit can advance 3" and make one normal melee attack. </description>
<modifiers/>
</rule>
<rule id="6e3d7032-0685-ea2c-2ca6-6d1128a6e7f2" name="Bane Lance: Reach" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="8b348644-611a-55c5-eca5-4a6589f2e856" name="Bane Lance: Weapon Master" hidden="false" page="0">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="392cc887-fd55-1aed-a3b1-cac577432d05" profileTypeId="576561706f6e23232344415441232323" name="Bane Lance" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="-"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="-"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="4"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="11"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="-"/>
</characteristics>
<modifiers/>
</profile>
<profile id="f96e3f94-9527-b1fc-c8d4-d510dd3f6846" profileTypeId="54726f6f70657223232344415441232323" name="Bane Knights" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="5"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="4"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="2"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="3"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="10"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="13"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="7"/>
<characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="-"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="05b4cde4-959d-45e3-8eb4-8d5f3c82ff51" name="Bane Lord Tartarus" points="4.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="98ed2fd1-a831-97b3-9ea9-15027f63c8b3" name="Model: Commander" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="d9d255bf-82de-40c1-478d-47fd31db5248" name="Model: Stealth" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="e49c1f79-8140-38af-8dde-877683a5eb68" name="Model: Terror" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="69b0744a-06b4-0d2b-692f-41fc71f4deb5" name="Model: Undead" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="9c7cdb71-e34b-e6b8-898b-d3f2fdd9d2d5" name="Model: Curse [Bane]" hidden="false" page="0">
<description>RNG CMD. Target enemy model/unit. If the model.unit is in range, it is cursed. A firendly Bane model charging a cursed model gains +2" movement. Friendly Bane models gain +2 to attack rolls against cursed models. Curse can be used once per activation and lasts for one turn.</description>
<modifiers/>
</rule>
<rule id="71171303-1fed-efc5-71bb-f0ddbd30791a" name="Model: Dark Shroud" hidden="false" page="0">
<description>While in this enemy model's melee range, enemy models suffer -2 ARM.</description>
<modifiers/>
</rule>
<rule id="c56467f4-6a51-eb27-e986-4e66bfd1740c" name="Model: Death Toll [Small-based Bane]" hidden="false" page="0">
<description>When this model destroys a living enemy model with a melee attack, after the attack is resolved you can add one Grunt to a friendly Small-based Bane unit in this model's command range. The Grunt must be placed in formation and within 3" of this model The destroyed model is removed from play but does not provide a soul or corpse token.</description>
<modifiers/>
</rule>
<rule id="5ec36042-99aa-9af1-d106-41f3620236da" name="Model: Ghostly" hidden="false" page="0">
<description>This model can advance through terrain and obstacles without penalty and can advance through obstructions if it has enough movement to move completely past them. This model cannot be target by free strikes.</description>
<modifiers/>
</rule>
<rule id="e5358848-051d-d8bb-9df0-41e9e534dea9" name="Rivener: Reach" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="4514742d-a4ff-8045-0beb-7b97e7fc46cf" name="Rivener: Weapon Master" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="20474682-37d1-8d7d-c8e9-eeb81653d8ee" name="Rivener: Thresher (* Attack)" hidden="false" page="0">
<description>This model makes one melee attack with this weapon against each model in its LOS and this weapon's melee range.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="37fb4cf8-e403-0ef1-267e-bfa9ab1dd9ef" profileTypeId="54726f6f70657223232344415441232323" name="Bane Lord Tartarus" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="6"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="7"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="7"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="4"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="13"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="17"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="9"/>
<characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="8"/>
</characteristics>
<modifiers/>
</profile>
<profile id="f7e28446-0f7d-cd9e-1943-b1379bf334e9" profileTypeId="576561706f6e23232344415441232323" name="Rivener" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="-"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="-"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="5"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="12"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="-"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="72938ac3-695c-4a35-96fa-39fea99775f1" name="Bane Thralls" points="5.0" categoryId="556e697423232344415441232323" type="unit" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="3" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries>
<entry id="ceb8f99a-4336-40ba-b4a4-d83c88a7f3ff" name="Maximum Units" points="3.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries>
<entry id="66698eac-54f7-49bd-8b5b-7eaa141fdd03" name="Grunt" points="0.0" categoryId="(No Category)" type="model" minSelections="4" maxSelections="4" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles/>
<links/>
</entry>
</entries>
<entryGroups/>
<modifiers/>
<rules/>
<profiles/>
<links/>
</entry>
<entry id="ab1752b9-f307-4d17-b3ff-766f62d93cca" name="Bane Thrall Officer & Standard Bearer" points="3.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries>
<entry id="3d316c16-f38a-4b28-a928-9bd0cba75d4f" name="Standard Bearer" points="0.0" categoryId="(No Category)" type="model" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="aad2c5c6-5b5f-0649-34eb-b7301f3f6f24" name="Model: Standard Bearer" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="3d469e8b-3e0e-b86f-3047-ecd4337a5487" name="Model: Dark Shroud" hidden="false" page="0">
<description>While in this enemy model's melee range, enemy models suffer -2 ARM.</description>
<modifiers/>
</rule>
<rule id="9d726ddb-8409-75c4-f7e4-9edc84432a9f" name="Model: Stealth" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="e6a89f04-176d-8558-1e5b-7d8c445fccf9" name="Model: Undead" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="b9ca9f87-ff4f-cfd4-4b8f-7591cf9e91e7" name="Standard Bearer: Granted: Tough" hidden="false" page="0">
<description>While this model is in play, models in its unit gain tough</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="6ec0bfeb-08f9-bbc3-7146-2dc8276160d4" profileTypeId="54726f6f70657223232344415441232323" name="Standard Bearer" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="5"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="7"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="4"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="12"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="15"/>
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<description>While in this enemy model's melee range, enemy models suffer -2 ARM.</description>
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</rule>
<rule id="aa474f1f-dc5b-3364-0342-a121d71ae697" name="Officer: Granted: Dead Rise" hidden="false" page="0">
<description>While this model is in play, after resolving continuous effects during your Maintenace Phase, knocked down models in its unit stand up and stationary models in its unit are no longer stationary.</description>
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<description>This attachment can be added to a Bane Thrall unit.</description>
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<description>While in this enemy model's melee range, enemy models suffer -2 ARM.</description>
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<description>Each model within 6" of this model that is in its front arc is automatically hit unless this model's LOS to it is blocked by terrain. Models hit suffer a POW 12 corrosion damage roll and the Corrosion continuous effect. After this attack is resolved, remove this model from play. Purge is a ranged attack. </description>
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<description>If this weapon daamges an enemy model with an equal or smaller base, immediately after the attack is resolved the damaged model can be pushed any distance directly toward this model. After the damaged model is moved, this model can make one normal melee attack against the model pushed. After resolving this melee attack, this model can make additional melee attacks during its combat action.</description>
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<rule id="400e194c-50be-0b7a-3121-a57041412653" name="Blackbane: Granted: Reanimation" hidden="false" page="0">
<description>While this model is in play, models in its unit gain Reanimation. (When a model with Reanimation boxes a living enemy warrior model with a melee attack, add one Grunt to this unit and then remove the boxed model from play. The Grunt must be placed in formation and within 3" of this model. The Grunt cannot activate this turn.)</description>
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<description>When this model is disabled, center a 5" AOE on it, then remove this model from play. models in the AOe suffer a POW 14 blast damage roll.</description>
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<description>This model cannot be knocked down.</description>
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<description>When it charges a living model, this model gains +2" movement.</description>
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<rule id="5e936b3d-b049-2ba6-1878-e831aa7f324b" name="Model: Gang" hidden="false" page="0">
<description>When making a melee attack targeting an enemy model in melee range of another model in this unit, this model gains +2 to melee attack and melee damage rolls. </description>
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<entry id="9b2e6a4c-d64d-4ca7-a6f5-d176e6ae1996" name="Cankerworm" points="5.0" categoryId="5761726a61636b23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
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<rule id="f3838e41-63ce-7b7f-27af-193c365c71fe" name="Model: Affinity [Aspyhxious]" hidden="false" page="0">
<description>When Cankerworm ends its activation in Asphyxious' control area, it can make a full advance.</description>
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<rule id="1a204b9d-800e-1e95-c617-1028d4760029" name="Model: Imprint: Salvage" hidden="false" page="0">
<description>At anytime during its activation, if it is in base contact with a wreck marker this model can spend 1 focus point to use Salvage. Remove the wreck marker from play, then remove d6 damage points from this model. If it was a heavy warjack wreck marker, remove +3 damage points. </description>
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<rule id="c8344ece-6820-ba53-af99-764593eae8bd" name="Bite: Armor Piercing (* Attack)" hidden="false" page="0">
<description>When calculating damge from this attack, halve the base ARM stats of models hit that have medium or larger bases. This attack gains +2 to damge rolls against models with small bases. </description>
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<rule id="7563b36f-dd53-60e6-71db-285ba0584e3a" name="Replicator: Adapt" hidden="false" page="0">
<description>When Cankerworm uses Salvage, you can adapt the Replicator. The Replicator gains the special rules and weapon qualities of one of the destroyed warjack's weapons. The Replicator becomes the type of weapon adapted (melee or ranged) and uses that weapon's RNG, ROF, AOE and POW. This effect lasts until Cankerworm uses Adapt again. </description>
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<rule id="06e51332-b248-aee0-bf34-41cb514e7871" name="Model: Death Toll [Revenant Crew of the Atramentous]" hidden="false" page="0">
<description>When this model destroys a living enemy model with a melee or range attack, after the attack is resolved you can add one Grunt to a friendly Revenant Crew of Atramentous unit in this model's command range. The Grunt must be placed in formation and within 3" of this model. The destroyed model is removed from play but does not provide a soul or corpse token. </description>
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<rule id="6ff28392-c8c9-af82-929b-cf0a0a460e6e" name="Model: Point Blank" hidden="false" page="0">
<description>Durings its activation, this model can make melee attacks with its ranged weapon, with a 0.5" melee range. Do not add this model's STR to damage rolls made with ranged weapons. Charge attacks made with ranged weapons are not boosted. </description>
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<rule id="b488a71d-5418-62ef-a19f-641f91c6609d" name="Model: Sacrifical Pawn [Revenant]" hidden="false" page="0">
<description>When this model is directly hit by an enemy ranged attack, you can choose to have one friendly, non-incorporeal Revenant model within 3" of this model directly hit instead. That model is automatically hit and suffers all damage and effects.</description>
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<rule id="e1c0714e-cc6a-eaff-0551-fd943c824015" name="Model: Veteran Leader [Revenant]" hidden="false" page="0">
<description>Friendly Revenant trooper models gain +2 to attack rolls while this model is in their LOS. </description>
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<rule id="99a6f47e-6f07-e677-4236-f2bb97e3c46e" name="Misery: Magical Weapon" hidden="false" page="0">
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<rule id="5fc34f99-9c18-4faa-e2fc-434a961a5776" name="Misery: Ghost Shot" hidden="false" page="0">
<description>This model ignores LOS when making attacks with this weapon. When resolving attacks with this weapon, ignore concealment and cover. </description>
<modifiers/>
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<rule id="6432a7ee-9747-8584-5e2d-d1a3317d53c9" name="Fathom: Magical Weapon" hidden="false" page="0">
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<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="-"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="-"/>
</characteristics>
<modifiers/>
</profile>
<profile id="67d3eb94-34d2-d133-f194-dd022a69ddf4" profileTypeId="576561706f6e23232344415441232323" name="Fathom" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="-"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="-"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="6"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="13"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="-"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="02396ae6-d354-4767-9c1c-e9d25cf2953e" name="Cephalyx Mind Slaver & Drudges" points="4.0" categoryId="556e697423232344415441232323" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="2" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries>
<entry id="bb7fb941-c546-4b54-a785-8863ecfb04c2" name="Mind Slaver" points="0.0" categoryId="(No Category)" type="model" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="0">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="b952a725-931b-8bcd-3699-ddaa1be5bf92" name="Model: Fearless" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="e01afc1a-16f3-104a-45ba-1456a46f4416" name="Model: Officer" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="5dcea38c-ba0b-43d2-5f2a-2fd014e8d92f" name="Model: Pathfinder" hidden="false" page="0">
<modifiers/>
</rule>
<rule id="fd67b2a0-37a7-578e-696a-7092c3bf51ff" name="Mind Slaver: Anatomical Precision" hidden="false" page="0">
<description>When this model's melee damage roll fails to exceed the ARM of the living model hit, that model suffers 1 damage point.</description>
<modifiers/>
</rule>
<rule id="0440e4a8-8d6d-aaff-86da-f411a1c17cdc" name="Mind Slaver: Granted: Combined Melee Attack" hidden="false" page="0">