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SDL Game.sln
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SDL Game.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31624.102
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL Game", "SDL Game\SDL Game.vcxproj", "{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}.Debug|x64.ActiveCfg = Debug|x64
{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}.Debug|x64.Build.0 = Debug|x64
{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}.Debug|x86.ActiveCfg = Debug|x64
{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}.Debug|x86.Build.0 = Debug|x64
{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}.Release|x64.ActiveCfg = Release|x64
{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}.Release|x64.Build.0 = Release|x64
{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}.Release|x86.ActiveCfg = Release|Win32
{DC7B9F69-B809-4BAE-8457-9FE5F06A7EDC}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {5E65BF56-A082-4B24-A710-61B59ED54E67}
EndGlobalSection
EndGlobal