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Heatmap_gradient.png (unused) - https://www.andrewnoske.com/wiki/Code_-_heatmaps_and_color_gradients | ||
gdc_2012_released.pdf (unused) - https://directtovideo.wordpress.com/2012/03/15/get-my-slides-from-gdc2012/ | ||
(from https://gamedev.stackexchange.com/a/31780) | ||
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UI Icons: https://kenney.nl/assets/game-icons | ||
UI Icons: https://fonts.google.com/icons?icon.set=Material+Symbols&icon.style=Rounded&icon.query=close | ||
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Rasterization algorithm for mouse drawing (CameraController.DrawLine) based on: | ||
https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm#All_cases | ||
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Draggable manipulator for popups (): https://gist.github.com/shanecelis/b6fb3fe8ed5356be1a3aeeb9e7d2c145 | ||
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Color palettes: | ||
https://lospec.com/palette-list/blackwhitered | ||
https://lospec.com/palette-list/cold-light | ||
https://lospec.com/palette-list/titanstone | ||
https://lospec.com/palette-list/titanstone | ||
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Unused: | ||
Heatmap_gradient.png (unused) - https://www.andrewnoske.com/wiki/Code_-_heatmaps_and_color_gradients | ||
gdc_2012_released.pdf (unused) - https://directtovideo.wordpress.com/2012/03/15/get-my-slides-from-gdc2012/ | ||
(from https://gamedev.stackexchange.com/a/31780) |
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