diff --git a/About/About-Debug.xml b/About/About-Debug.xml
index 1be97d0..f4828c9 100644
--- a/About/About-Debug.xml
+++ b/About/About-Debug.xml
@@ -2,6 +2,10 @@
Change map edge limit - Dev Build
Kapitan Oczywisty
- 1.0.2059
+
+ 1.0
+ 1.1
+
+ kapitanoczywisty.changemapedge.dev
Change map edge limit dev build
\ No newline at end of file
diff --git a/About/About-Release.xml b/About/About-Release.xml
index cf32e78..099ce60 100644
--- a/About/About-Release.xml
+++ b/About/About-Release.xml
@@ -2,7 +2,11 @@
Change map edge limit
Kapitan Oczywisty
- 1.0.2059
+
+ 1.0
+ 1.1
+
+ kapitanoczywisty.changemapedge
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing).
diff --git a/About/About.xml b/About/About.xml
index 1be97d0..f4828c9 100644
--- a/About/About.xml
+++ b/About/About.xml
@@ -2,6 +2,10 @@
Change map edge limit - Dev Build
Kapitan Oczywisty
- 1.0.2059
+
+ 1.0
+ 1.1
+
+ kapitanoczywisty.changemapedge.dev
Change map edge limit dev build
\ No newline at end of file
diff --git a/LoadFolders.xml b/LoadFolders.xml
new file mode 100644
index 0000000..3d1d7f3
--- /dev/null
+++ b/LoadFolders.xml
@@ -0,0 +1,6 @@
+
+
+ /
+ v1.1
+
+
\ No newline at end of file
diff --git a/Source/ChangeMapEdge.csproj b/Source/ChangeMapEdge.csproj
index 859add7..09bb2a7 100644
--- a/Source/ChangeMapEdge.csproj
+++ b/Source/ChangeMapEdge.csproj
@@ -9,14 +9,14 @@
Properties
ChangeMapEdge
ChangeMapEdge
- v3.5
+ v4.7.2
512
false
none
false
- ..\Assemblies\
+ ..\v1.1\Assemblies\
prompt
@@ -25,7 +25,7 @@
none
true
- ..\..\ChangeMapEdge - Release\Assemblies\
+ ..\..\ChangeMapEdge - Release\v1.1\Assemblies\
prompt
@@ -34,15 +34,19 @@
- ..\..\HugsLib\Assemblies\0Harmony.dll
+ ..\..\HugsLib\v1.1\Assemblies\0Harmony.dll
False
..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll
False
+
+ ..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll
+ False
+
- ..\..\HugsLib\Assemblies\HugsLib.dll
+ ..\..\HugsLib\v1.1\Assemblies\HugsLib.dll
False
@@ -85,7 +89,7 @@
$(SolutionDir)..\..\RimWorldWin.exe
- echo F|xcopy "$(ProjectDir)..\About\About-$(ConfigurationName).xml" "$(TargetDir)..\About\About.xml" /C /Y /K /Q /D
+
\ No newline at end of file
diff --git a/Source/ChangeMapEdgeHarmony.cs b/Source/ChangeMapEdgeHarmony.cs
index 3b8b33b..0a65d1e 100644
--- a/Source/ChangeMapEdgeHarmony.cs
+++ b/Source/ChangeMapEdgeHarmony.cs
@@ -1,6 +1,6 @@
using System;
using Verse;
-using Harmony;
+using HarmonyLib;
using System.Reflection;
using RimWorld;
using UnityEngine;
@@ -12,7 +12,7 @@ static class ChangeMapEdgeHarmony
{
static ChangeMapEdgeHarmony()
{
- HarmonyInstance harmony = HarmonyInstance.Create("rimworld.kapitanoczywisty.changemapedge");
+ Harmony harmony = new Harmony("rimworld.kapitanoczywisty.changemapedge");
MethodInfo nobuild_targetmethod = AccessTools.Method(typeof(Verse.GenDraw), "DrawNoBuildEdgeLines");
HarmonyMethod nobuild_prefixmethod = new HarmonyMethod(typeof(ChangeMapEdgeHarmony).GetMethod("DrawNoBuildEdgeLines_Prefix"));
diff --git a/v1.1/About/About.xml b/v1.1/About/About.xml
new file mode 100644
index 0000000..1be97d0
--- /dev/null
+++ b/v1.1/About/About.xml
@@ -0,0 +1,7 @@
+
+
+ Change map edge limit - Dev Build
+ Kapitan Oczywisty
+ 1.0.2059
+ Change map edge limit dev build
+
\ No newline at end of file
diff --git a/v1.1/Assemblies/ChangeMapEdge.dll b/v1.1/Assemblies/ChangeMapEdge.dll
new file mode 100644
index 0000000..d6bd971
Binary files /dev/null and b/v1.1/Assemblies/ChangeMapEdge.dll differ