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Copy pathSimonGame.js
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SimonGame.js
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let gameSeq = [];
let userSeq = [];
let btns = ["yellow", "red", "purple", "green"];
let started = false;
let level = 0;
let h2 = document.querySelector("h2");
document.addEventListener("click",function(){
if(started == false){
console.log("Game Started");
started = true;
levelUp();
}
});
document.addEventListener("keypress",function(){
if(started == false){
console.log("Game Started");
started = true;
levelUp();
}
});
function gameflash(btn){
btn.classList.add("flash");
setTimeout(function(){
btn.classList.remove("flash");
},250);
}
function userflash(btn){
btn.classList.add("userflash");
setTimeout(function(){
btn.classList.remove("userflash");
},250);
}
function levelUp(){
userSeq = [];
level++;
h2.innerText =`Level ${level}`;
let randIdx = Math.floor(Math.random()*3);
let randColor = btns[randIdx];
let randbtn = document.querySelector(`.${randColor}`);
gameSeq.push(randColor);
console.log(gameSeq);
gameflash(randbtn);
}
function checkAns(idx){
if(userSeq[idx]===gameSeq[idx]){
if(userSeq.length==gameSeq.length){
setTimeout(levelUp,1000);
}
}else
{
h2.innerHTML = `Game Over! Your Score was <b>${level}</b> <br>Press any key to start.`
document.querySelector('body').style.backgroundColor = 'red';
setTimeout(function(){
document.querySelector('body').style.backgroundColor = 'white';
},500)
reset();
}
}
function btnPress(){
let btn = this;
userflash(btn);
userColor = btn.getAttribute("id");
userSeq.push(userColor);
checkAns(userSeq.length-1);
}
let allBtns = document.querySelectorAll(".btn");
for(btn of allBtns){
btn.addEventListener("click",btnPress);
}
function reset(){
started = false;
gameSeq = [];
userSeq = [];
level = 0;
}