A cross-platform C library to retrieve CPU features (such as available instructions) at runtime.
Os | amd64 | AArch64 | ARM | MIPS | POWER | RISCV | LOONGARCH | s390x |
---|---|---|---|---|---|---|---|---|
Linux | ||||||||
FreeBSD | ||||||||
MacOS | ||||||||
Windows |
- Design Rationale
- Code samples
- Running sample code
- What's supported
- Android NDK's drop in replacement
- License
- Build with cmake
- Community Bindings
- Simple to use. See the snippets below for examples.
- Extensible. Easy to add missing features or architectures.
- Compatible with old compilers and available on many architectures so it can be used widely. To ensure that cpu_features works on as many platforms as possible, we implemented it in a highly portable version of C: C99.
- Sandbox-compatible. The library uses a variety of strategies to cope
with sandboxed environments or when
cpuid
is unavailable. This is useful when running integration tests in hermetic environments. - Thread safe, no memory allocation, and raises no exceptions.
cpu_features is suitable for implementing fundamental libc functions like
malloc
,memcpy
, andmemcmp
. - Unit tested.
Note: For C++ code, the library functions are defined in the cpu_features
namespace.
Here's a simple example that executes a codepath if the CPU supports both the AES and the SSE4.2 instruction sets:
#include "cpuinfo_x86.h"
// For C++, add `using namespace cpu_features;`
static const X86Features features = GetX86Info().features;
void Compute(void) {
if (features.aes && features.sse4_2) {
// Run optimized code.
} else {
// Run standard code.
}
}
If you wish, you can read all the features at once into a global variable, and then query for the specific features you care about. Below, we store all the ARM features and then check whether AES and NEON are supported.
#include <stdbool.h>
#include "cpuinfo_arm.h"
// For C++, add `using namespace cpu_features;`
static const ArmFeatures features = GetArmInfo().features;
static const bool has_aes_and_neon = features.aes && features.neon;
// use has_aes_and_neon.
This is a good approach to take if you're checking for combinations of features when using a compiler that is slow to extract individual bits from bit-packed structures.
The following code determines whether the compiler was told to use the AVX
instruction set (e.g., g++ -mavx
) and sets has_avx
accordingly.
#include <stdbool.h>
#include "cpuinfo_x86.h"
// For C++, add `using namespace cpu_features;`
static const X86Features features = GetX86Info().features;
static const bool has_avx = CPU_FEATURES_COMPILED_X86_AVX || features.avx;
// use has_avx.
CPU_FEATURES_COMPILED_X86_AVX
is set to 1 if the compiler was instructed to
use AVX and 0 otherwise, combining compile time and runtime knowledge.
On x86, the first incarnation of a feature in a microarchitecture might not be the most efficient (e.g. AVX on Sandy Bridge). We provide a function to retrieve the underlying microarchitecture so you can decide whether to use it.
Below, has_fast_avx
is set to 1 if the CPU supports the AVX instruction
set—but only if it's not Sandy Bridge.
#include <stdbool.h>
#include "cpuinfo_x86.h"
// For C++, add `using namespace cpu_features;`
static const X86Info info = GetX86Info();
static const X86Microarchitecture uarch = GetX86Microarchitecture(&info);
static const bool has_fast_avx = info.features.avx && uarch != INTEL_SNB;
// use has_fast_avx.
This feature is currently available only for x86 microarchitectures.
Building cpu_features
(check quickstart below) brings a small executable to test the library.
% ./build/list_cpu_features
arch : x86
brand : Intel(R) Xeon(R) CPU E5-1650 0 @ 3.20GHz
family : 6 (0x06)
model : 45 (0x2D)
stepping : 7 (0x07)
uarch : INTEL_SNB
flags : aes,avx,cx16,smx,sse4_1,sse4_2,ssse3
% ./build/list_cpu_features --json
{"arch":"x86","brand":" Intel(R) Xeon(R) CPU E5-1650 0 @ 3.20GHz","family":6,"model":45,"stepping":7,"uarch":"INTEL_SNB","flags":["aes","avx","cx16","smx","sse4_1","sse4_2","ssse3"]}
x86³ | AArch64 | ARM | MIPS⁴ | POWER | RISCV | Loongarch | s390x | |
---|---|---|---|---|---|---|---|---|
Linux | yes² | yes¹ | yes¹ | yes¹ | yes¹ | yes¹ | yes¹ | yes¹ |
FreeBSD | yes² | not yet | not yet | not yet | not yet | N/A | not yet | not yet |
MacOs | yes² | yes⁵ | N/A | N/A | N/A | N/A | N/A | N/A |
Windows | yes² | not yet | not yet | N/A | N/A | N/A | N/A | N/A |
Android | yes² | yes¹ | yes¹ | yes¹ | N/A | N/A | N/A | N/A |
iOS | N/A | not yet | not yet | N/A | N/A | N/A | N/A | N/A |
- Features revealed from Linux. We gather data from several sources
depending on availability:
- from glibc's getauxval
- by parsing
/proc/self/auxv
- by parsing
/proc/cpuinfo
- Features revealed from CPU. features are retrieved by using the
cpuid
instruction. - Microarchitecture detection. On x86 some features are not always implemented efficiently in hardware (e.g. AVX on Sandybridge). Exposing the microarchitecture allows the client to reject particular microarchitectures.
- All flavors of Mips are supported, little and big endian as well as 32/64 bits.
- Features revealed from sysctl. features are retrieved by the
sysctl
instruction.
cpu_features is now officially supporting Android and offers a drop in replacement of for the NDK's cpu-features.h , see ndk_compat folder for details.
The cpu_features library is licensed under the terms of the Apache license. See LICENSE for more information.
Please check the CMake build instructions.
-
Run
list_cpu_features
cmake -S. -Bbuild -DBUILD_TESTING=OFF -DCMAKE_BUILD_TYPE=Release cmake --build build --config Release -j ./build/list_cpu_features --json
Note: Use
--target ALL_BUILD
on the second line forVisual Studio
andXCode
. -
run tests
cmake -S. -Bbuild -DBUILD_TESTING=ON -DCMAKE_BUILD_TYPE=Debug cmake --build build --config Debug -j cmake --build build --config Debug --target test
Note: Use
--target RUN_TESTS
on the last line forVisual Studio
and--target RUN_TEST
forXCode
. -
install
cpu_features
cmake --build build --config Release --target install -v
Note: Use
--target INSTALL
forVisual Studio
.Note: When using
Makefile
orXCode
generator, you can useDESTDIR
to install on a local repository.
e.g.cmake --build build --config Release --target install -v -- DESTDIR=install
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