Skip to content

1.1.0

Pre-release
Pre-release
Compare
Choose a tag to compare
@KeeVeeGames KeeVeeGames released this 10 Oct 13:40
· 11 commits to main since this release

Place the executable inside #shady directory.
Create or modify compiler scripts in your project location to include the code:

Windows Batch Files


pre_build_step.bat

%~dp0\#shady\Shady %~dp0 --pre


post_textures.bat

%~dp0\#shady\Shady %~dp0 --post
Linux / MacOS Shell Scripts


pre_build_step.sh

#!/bin/bash

${0%/*}/#shady/Shady ${0%/*} --pre


post_textures.sh

#!/bin/bash

${0%/*}/#shady/Shady ${0%/*} --post

Changelog:

  • Added shader caching so unmodified shaders won't be processed or recompiled.