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Instead of building a new station with different lab experiments in VAB and sending it to orbit, how about having a new crew of trained engineer and scientist just change it in orbit?
The text was updated successfully, but these errors were encountered:
Gordon-Dry
changed the title
Request: traines crew can change lab experiments
Request: trained crew can change lab experiments
Jan 14, 2022
The current take on lab experiments in Kerbalism 4 is that we will only have 4 experiments (STAKE, BIRDIE, TRAPPED and CHILLED), and they will be available on every lab, no more "choose only one or two". The experiments also have been slightly altered.
This being said, with the introduction of cargo-based experiment modules, this is something that I might revisit. This new system effectively allow to swap an experiment for another in flight (see relevant issue : #20)
Instead of building a new station with different lab experiments in VAB and sending it to orbit, how about having a new crew of trained engineer and scientist just change it in orbit?
The text was updated successfully, but these errors were encountered: