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Releases: Kethen/s4_league_fps_unlock

2024-02-12

11 Feb 18:13
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put d3d9.dll, s4_league_fps_unlock.asi and s4_league_fps_unlock.json next to the game exe

Replicate 60fps turret spread on frame rates higher and lower than 60

see f4047c1 for possible s4_league_fps_unlock.json configurations

2024-02-05

04 Feb 19:35
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put d3d9.dll, s4_league_fps_unlock.asi and s4_league_fps_unlock.json next to the game exe

updated replacement frame limiter implementation

see https://github.com/Kethen/s4_league_fps_unlock/blob/f2377aa806642a021e660ce85028e8a60fbaffb4/README.md for possible s4_league_fps_unlock.json configurations

2023-12-16

16 Dec 07:49
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put d3d9.dll, s4_league_fps_unlock.asi and s4_league_fps_unlock.json next to the game exe

fps limit and fov can be adjusted in s4_league_fps_unlock.json, setting fps limit to 0 lets the game go as fast as it can

aiadv on discord suggested that direct change to 0x015f4210 causes random issues at 200+ frames, so limit the change to only affect movement speed and jump curve

doing so seems to also remove the slight increase in slope climbing capability at higher frames

2023-12-15-2

15 Dec 06:21
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put d3d9.dll, s4_league_fps_unlock.asi and s4_league_fps_unlock.json next to the game exe

fps limit and fov can be adjusted in s4_league_fps_unlock.json, setting fps limit to 0 lets the game go as fast as it can

s4_league_fps_unlock.json is reloaded every 2 seconds on a background thread to allow adjustments during gameplay

2023-12-15

14 Dec 20:24
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put d3d9.dll, s4_league_fps_unlock.asi and s4_league_fps_unlock.json next to the game exe

fps limit and fov can be adjusted in s4_league_fps_unlock.json, setting fps limit to 0 lets the game go as fast as it can

2023-12-13

13 Dec 10:13
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new flight state tracking, new shift flight speed algo

2023-12-12

12 Dec 08:55
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replicate 60fps PS jump attack

scythe uppercut should not be forced to MAX value now

2023-12-11

11 Dec 07:21
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add shift fly and scythe uppercut speed overrides

2023-12-10

10 Dec 08:16
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clean up