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Gamification.md

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Rules

points for:

  • order submission, (each field has a value -> each order has a total value)
  • accuracy (+/- away from actual price; vs. general bull/bear/neutral (% of standard deviation)
  • gains = Profit per order.

Achievements

Leaderboard filled profile #followers (1, 10, ...)

Triggers

on order submissions, points on specific date, order is calculated as a winner or loser etc...

Goals

Most Consistent" / Badges for accuracy & consistency (# in a row, etc.) "Most Gains" -> Badges for most % (first 2%, 8%, 17%, 33% 50%, 2x 3x 5x 10x...) Most Dollars" -> Badges for most $ (first 100, 1000, 5000, 10000, ...) Fill out Profile(?) submit actual proof of trade orders have people grow followers (highlight leaderboard?)

Rewards / Motivation

clout swag actual money? crypto? meetings? invites? perks? (partnerships)


“8 Core Drives” of Gamification:
  1. Epic Meaning & Calling
  2. Development & Accomplishment
  3. Empowerment of Creativity & Feedback
  4. Ownership & Possession
  5. Social Influence & Relatedness
  6. Scarcity & Impatience
  7. Curiosity & Unpredictability
  8. Loss & Avoidance

![core drives)(https://www.yukaichou.com/wp-content/uploads/2013/07/Gamification.jpg)