diff --git a/README.md b/README.md index 40005e5..d3d8b20 100644 --- a/README.md +++ b/README.md @@ -59,11 +59,11 @@ Every time you enter a new stage, **1 Curse** will be removed. The number remove ## Change Notes: -### 4.1.1 +### 4.1.0 * Updated for the **Survivors of the Void** update! * Fixed some other unrelated bugs * Clean up project structure -* Thanks to nathanpovo and amadare for their work on this patch +* Thanks to **nathanpovo** and **amadare** for their work on this patch
diff --git a/TeammateRevive/MainTeammateRevival.cs b/TeammateRevive/MainTeammateRevival.cs index 45b08b1..2e7b6ab 100644 --- a/TeammateRevive/MainTeammateRevival.cs +++ b/TeammateRevive/MainTeammateRevival.cs @@ -38,7 +38,7 @@ public class MainTeammateRevival : BaseUnityPlugin public const string PluginGUID = PluginAuthor + "." + PluginName; public const string PluginAuthor = "KosmosisDire"; public const string PluginName = "TeammateRevival"; - public const string PluginVersion = "4.1.1"; + public const string PluginVersion = "4.1.0"; #endregion diff --git a/manifest.json b/manifest.json index 31b9b67..d658a1d 100644 --- a/manifest.json +++ b/manifest.json @@ -1,6 +1,6 @@ { "name": "TeammateRevival", - "version_number": "4.1.1", + "version_number": "4.1.0", "website_url": "https://github.com/KosmosisDire/TeammateRevive", "description": "Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional Death Curse mechanic, and item. Highly configurable. Updated for SOTV. [Report feedback and issues on GitHub]. multiplayer heal spawn", "dependencies": [