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sdlvloed.py
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#!/usr/bin/python
"""This is a udp / binary version of PixelFlut
Inspired by the PixelFlut projector on eth0:winter 2016 and
code from https://github.com/defnull/pixelflut/
This version runs without PyGame but uses SDL instead
"""
__version__ = 0.4
__author__ = "Jan Klopper <[email protected]>"
# import gevent monkeypatching and perform patch_all before anything else to
# avoid nasty eception on python closing time
if __name__ == '__main__':
from gevent import spawn, monkey
monkey.patch_all()
try:
import gtk
except ImportError:
gtk = None
import struct
import time
import socket
UDP_IP = "127.0.0.1"
UDP_PORT = 5005
DISCOVER_PORT = 5006
PROTOCOL_VERSION = 1
MAX_PROTOCOL_VERSION = 1
PROTOCOL_PREAMBLE = "pixelvloed"
MAX_PIXELS = 140
DEFAULT_WIDTH = 1366
DEFAULT_HEIGHT = 786
class Canvas(object):
"""PixelVloed display class"""
def __init__(self, queue, options):
"""Init the pixelVloed server"""
self.debug = options.debug if options.debug else False
self.pixeloffset = 2
self.fps = 30
self.screen = None
self.udp_ip = options.ip if options.ip else UDP_IP
self.udp_port = options.port if options.port else UDP_PORT
self.factor = options.factor if options.factor else 1
self.canvas()
self.queue = queue
self.limit = options.maxpixels if options.maxpixels else MAX_PIXELS
self.pixels = None
self.broadcastsocket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.broadcastsocket.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
self.broadcastsocket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
@staticmethod
def set_title(text=None):
"""Sets the window title"""
title = 'PixelVloed %0.02f' % __version__
if text:
title += ' ' + text
return title
def canvas(self):
"""Init the pygame canvas"""
sdl2.ext.init()
if gtk:
window = gtk.Window()
screen = window.get_screen()
self.width = gtk.gdk.screen_width() if gtk else DEFAULT_WIDTH
self.height = gtk.gdk.screen_height() if gtk else DEFAULT_HEIGHT
self.width = options.width if options.width else self.width
self.height = options.height if options.height else self.height
self.screen = sdl2.ext.Window(self.set_title(),
size=(self.width, self.height))
self.screen.show()
self.surface = self.screen.get_surface()
def Pixel(self, x, y, r, g, b, a=255): # pylint: disable=C0103
"""Print a pixel to the screen"""
try:
if a == 255:
color = (r*256*256) + (g*256) + b
if self.factor>1:
for w in xrange(0, self.factor):
for h in xrange(0, self.factor):
self.pixels[(x*self.factor) + w][(y*self.factor) + h] = color
else:
self.pixels[x][y] = color
else:
old = self.pixels[x][y]
oldr = old >> 16
oldg = (old & 0x00ff00) / 256
oldb = old & 0x0000ff
red = (r * a) + (oldr * (1.0 - a))
green = (g * a) + (oldg * (1.0 - a))
blue = (b * a) + (oldb * (1.0 - a))
self.pixels[x][y] = (red*256*256) + (green*256) + blue
except IndexError:
pass
def CanvasUpdate(self):
"""Updates the screen according to self.fps"""
lasttime = lastbroadcast = time.time()
changed = False
while True:
changed = self.Draw() or changed
#events = sdl2.ext.get_events()
#for event in events:
# if event.type == sdl2.SDL_QUIT:
# sys.exit()
# break
if time.time() - lastbroadcast > 2:
lastbroadcast = time.time()
self.SendDiscoveryPacket()
if time.time() - lasttime >= 1.0 / self.fps and changed:
self.pixels = None # release the lock on these pixels so we can flip
self.screen.refresh()
changed = False
lasttime = time.time()
else:
time.sleep(1.0 / self.fps)
def Draw(self):
"""Draws pixels specified in the received packages in the queue"""
if self.queue.empty():
# indicate that nothing was done, and we can skip flipping the screen
return False
#access the pixel array and lock it
self.pixels = sdl2.ext.pixels2d(self.surface)
returntime = time.time() + (1.0 / self.fps)
# while we have stuff in the queue, and its not our next time to draw a
# frame, lets process packets from the queue
while time.time() < returntime and not self.queue.empty():
try:
data = self.queue.get()
preamble = struct.unpack_from("<?", data)[0]
protocol = struct.unpack_from("<B", data, 1)[0]
packetformat = ("<2H4B" if preamble else "<2H3B")
pixellength = (8 #xx,yy,r,g,b,a
if preamble else
7 #xx,yy,r,g,b
)
pixelcount = min(((len(data)-1) / pixellength),
self.limit)
if self.debug:
print '%d pixels received, protocol V %d' % (pixelcount, protocol)
for i in xrange(0, pixelcount):
pixel = struct.unpack_from(
packetformat,
data,
self.pixeloffset + (i*pixellength))
if self.debug:
print pixel
self.Pixel(*pixel)
except Exception as error:
if self.debug:
# All exceptions will be printed, but won't result in a crash.
print error
# indicate that we have been drawing stuff
return True
def SendDiscoveryPacket(self):
"""Lets send out our ip/port/resolution to any listening clients"""
try:
self.broadcastsocket.sendto(
'%s:%f %s:%d %d*%d' % (
PROTOCOL_PREAMBLE, PROTOCOL_VERSION,
self.udp_ip, self.udp_port,
self.width/self.factor, self.height/self.factor),
('<broadcast>', DISCOVER_PORT))
if self.debug:
print 'sending discovery packet'
except Exception as error:
if self.debug:
print error
def __del__(self):
"""Clean up any sockets we created"""
self.broadcastsocket.close()
if __name__ == '__main__':
import sdl2.ext
from gevent.server import DatagramServer
from gevent.queue import Queue
class PixelVloedServer(DatagramServer):
"""PixelVloed server class"""
def __init__(self, *args, **kwargs):
"""Set up some vars for this instance"""
self.queue = Queue()
pixelcanvas = Canvas(self.queue, kwargs['options'])
__request_processing_greenlet = spawn(pixelcanvas.CanvasUpdate)
del (kwargs['options'])
DatagramServer.__init__(self, *args, **kwargs)
def handle(self, data, _address):
"""Is called by the DataGramServer whenever an udp package is received"""
self.queue.put(data)
import optparse
parser = optparse.OptionParser()
parser.add_option('-v', action="store_true", dest="debug", default=False)
parser.add_option('-i', action="store", dest="ip", default=UDP_IP)
parser.add_option('-p', action="store", dest="port", default=UDP_PORT,
type="int")
parser.add_option('-x', action="store", dest="width", type="int")
parser.add_option('-y', action="store", dest="height", type="int")
parser.add_option('-m', action="store", dest="maxpixels", default=MAX_PIXELS,
type="int")
parser.add_option('-f', action="store", dest="factor", default=1,
type="int")
options, remainder = parser.parse_args()
try:
RunServer(options)
except KeyboardInterrupt:
print 'Closing server'