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Build error fixes
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Fezzzi committed Jun 15, 2020
1 parent d4147fc commit f3b968d
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Showing 5 changed files with 24 additions and 26 deletions.
5 changes: 1 addition & 4 deletions Assets/Scripts/HealthBar.cs
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@@ -1,7 +1,4 @@
using System.Collections;
using System.Collections.Generic;
using UnityEditor.UI;
using UnityEngine;
using UnityEngine;

public class HealthBar : MonoBehaviour {
private PlayerHealth ph;
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9 changes: 1 addition & 8 deletions Assets/Scripts/MovingBackground.cs
Original file line number Diff line number Diff line change
@@ -1,12 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using UnityEditor.UI;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
using Debug = UnityEngine.Debug;
using Object = UnityEngine.Object;

public class MovingBackground : MonoBehaviour {
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5 changes: 4 additions & 1 deletion ProjectSettings/EditorBuildSettings.asset
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Expand Up @@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_Scenes:
- enabled: 1
path: Assets/Scenes/GamePlayScene.unity
guid: c0efe5c3d6eae0741b7c3b7fb610113d
m_configObjects: {}
7 changes: 6 additions & 1 deletion ProjectSettings/GraphicsSettings.asset
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Expand Up @@ -3,7 +3,7 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
serializedVersion: 13
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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m_AlwaysIncludedShaders:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
Expand All @@ -55,3 +58,5 @@ GraphicsSettings:
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_LogWhenShaderIsCompiled: 0
m_AllowEnlightenSupportForUpgradedProject: 1
24 changes: 12 additions & 12 deletions ProjectSettings/ProjectSettings.asset
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Expand Up @@ -12,8 +12,8 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: BrazilianGameJam
companyName: Ciracu feat. Cipenky
productName: Dr. Ultraplex
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
defaultScreenHeight: 768
defaultScreenWidth: 1920
defaultScreenHeight: 1080
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
Expand All @@ -66,9 +66,9 @@ PlayerSettings:
androidRenderOutsideSafeArea: 1
androidUseSwappy: 0
androidBlitType: 0
defaultIsNativeResolution: 1
defaultIsNativeResolution: 0
macRetinaSupport: 1
runInBackground: 1
runInBackground: 0
captureSingleScreen: 0
muteOtherAudioSources: 0
Prepare IOS For Recording: 0
Expand All @@ -90,7 +90,7 @@ PlayerSettings:
xboxEnableKinectAutoTracking: 0
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
allowFullscreenSwitch: 0
fullscreenMode: 1
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
Expand All @@ -116,12 +116,12 @@ PlayerSettings:
vulkanNumSwapchainBuffers: 3
vulkanEnableSetSRGBWrite: 0
m_SupportedAspectRatios:
4:3: 1
5:4: 1
16:10: 1
4:3: 0
5:4: 0
16:10: 0
16:9: 1
Others: 1
bundleVersion: 0.1
Others: 0
bundleVersion: 1.0
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
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