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ImageFrame Overwriting Existing Map IDs #77
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I have a similar issue with ImageFrame replacing its own maps, recently created images reuse IDs that were attributed to older images ! This is also visible in |
It is based on the world's counter as IF uses the method from Bukkit. I guess the problem occurs when you reset your world? |
Oh ye, so perhaps restoring a backup caused the counter to revert backwards while new images were added ? Is there a way to manually skip the counter forward so new images don't override older ones ? |
Please give the latest build #116 a try and see whether the issue is fixed. |
We use ImageFrame on server (Purpur, 1.20.1+), which alredy have some vanilla maps, like, old territories and etc. but, at some moment, ImageFrame's maps begin to replace vanilla maps iwith own image, even if you dont touch it at all! How it can be fixed or configured to not replace vanilla maps?
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