diff --git a/CHANGELOG.md b/CHANGELOG.md index 6a7c16b..e8aef20 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,6 +2,53 @@ Rat's Mischief 2.0 - 1.19.2 ------------------------------------------------------ - Rewrote the mod from scratch +- Improved Rat models, textures, animations and added hurt and death sounds +- Rats can now be picked up as items (by sneak right clicking on one that is your pet) and held in your hand + - When held in hand, Rats can be placed back down or thrown, and if aimed at a mob, stick on top of it to attack them + - Right-clicking a Rat in your inventory will set them to return to you and get back to your inventory automatically after being thrown +- New Plague Rat mechanic: when two Rats affected with the same potion effect breed, the offspring has a chance to be a Plague Rat + - Plague Rats cannot be affected by their carried effect, but will transfer that effect to entities they attack. + - Combine this mechanic with the throwing mechanic to use Plague Rats with negative or positive potion effects, respectively as an offense or support tool +- New Spy Rat mechanic: combining a Rat (as an item) with an Ender Eye and Rabbit Hide allows you to equip said rat as a Spy Rat, a rat that can be remote controlled using a Rat Master Mirror +- Purpur Rat Pouch capacity reduced down to from 20 to 15 +- Added Clothed Ingots: the main material to craft Rat Master gear and armor. Can be obtained in Ancient City loot chests +- Added the Rat Master Armor + - An armor set with Diamond level protection, specifically designed to use Rats with a "summoner" playstyle + - Allows the wearer to choose a bonus for each piece worn by right clicking them. Current bonuses are: + - 15% increased Rat damage resistance + - 25% increased Rat attack damage + - 25% increased Rat mining speed + - Hood and pauldrons can be visually toggled by shift right clicking on the Hood and Cloak items + - Wearing a full set prevents a player from hurting their own Rats + - Can be obtained by combining Diamond Armor pieces with a Clothed Ingot in a Smithing Table +- Added the Rat Master Mask + - Replaces the Mask of Rat + - Prevents the wearer from hurting their own Rats + - Hides the wearer's name tag + - Can be obtained by combining a Skeleton Skull with a Clothed Ingot in a Smithing Table +- Added the Curse of the Rat + - Curse of the Rat books can be found exclusively in Ancient City loot chests, and can be applied to Rat Master Armor pieces and the Rat Master Mask + - Causes a player to automatically transform into a Rat to flee combat whenever their health drops below 4 hearts. Duration of the Rat effect lasts 10 seconds per Cursed piece +- Added a new pouch, the Rat Master Pouch, with a capacity of 20 + - Can be obtained by combining a Purpur Pouch with a Clothed Ingot in a Smithing Table +- Added the Rat Master Ocarina + - Replaces Rat Staves + - Can be used to give order to Rats. Sneak use to change order and use to give order. Current orders are: + - Harvest mature crops and plant held vegetable / seeds + - Mine and collect the block type the Ocarina was used on + - Attack all hostile entities on sight + - Breed animals that can be bred with the item each Rat is currently holding (including Rats) + - Right click in the inventory to toggle Rats bringing dropped items + - Can be obtained by combining a Goat Horn with a Clothed Ingot in a Smithing Table +- Rat Master Mirror + - Allows the user to take control of their closest deployed and owned Spy Rat + - Can be obtained by combining an Ender Eye with a Clothed Ingot in a Smithing Table +- Rats will now lift their tail when in breeding mode +- Rats no longer take any fall damage +- Rats now make a slapping sound when falling from high heights +- Removed Elytrats +- Removed the Arathain, Hollow Knight, Madeline and Jotaro Rat easter egg names +- Migrated the mod to Quilt ------------------------------------------------------ Rat's Mischief 1.4.0 - 1.19.2