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I wonder if it's possible to apply 'set bonus' effects to the items that The Aether adds, like for the capes, gloves, necklaces, shields and the misc. accessories.
There's currently 2 Ring Slots, 2 Misc. Accessories, a Necklace Slot, a Shield Slot, a Gloves Slot, and a Cape Slot. One idea I wanted to do is give the gloves some sort of boost since they don't have any effects on their own other than being used for set effects with some armor from The Aether.
The text was updated successfully, but these errors were encountered:
Well for the mod Baubles You can define Rings for example by typing bauble_ring to define that slot as the requirement. I would suggest looking into what The Aether Mod has its slots defined as. It may be compatible with SetBonus' system
Set Bonus only has explicit slot keywords defined for vanilla slots and Baubles slots, but depending on how Aether's slots are implemented, you may be able to refer to them by raw slot number.
The vanilla offhand slot is 40, which is the last vanilla slot iirc, so if they added their pushed their slots into the vanilla inventory itself, they would probably be above 40
Mod in question:
https://www.curseforge.com/minecraft/mc-mods/the-aether
I wonder if it's possible to apply 'set bonus' effects to the items that The Aether adds, like for the capes, gloves, necklaces, shields and the misc. accessories.
There's currently 2 Ring Slots, 2 Misc. Accessories, a Necklace Slot, a Shield Slot, a Gloves Slot, and a Cape Slot. One idea I wanted to do is give the gloves some sort of boost since they don't have any effects on their own other than being used for set effects with some armor from The Aether.
The text was updated successfully, but these errors were encountered: