Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Compression EBOOT.PBP Problem #16

Open
LakiBR opened this issue Apr 23, 2022 · 4 comments
Open

Compression EBOOT.PBP Problem #16

LakiBR opened this issue Apr 23, 2022 · 4 comments

Comments

@LakiBR
Copy link

LakiBR commented Apr 23, 2022

Some games doesn't work when compressed. I think it's something related to games with LBA protection, since Jeanne Darc and White Knight have this problem. But these games can be compressed, since both has reduced size on PSN store (about half). Any help would be appreciated. Thank you in advance. :)

@LiEnby
Copy link
Owner

LiEnby commented Apr 26, 2022

possibly the PSN version doesn't have any protection?

@LakiBR
Copy link
Author

LakiBR commented Apr 26, 2022

I tried to dump an ISO using the content of EBOOT.PBP, and use it as source to injection, using the compression, and doesn't work either. So, I think it has another compression... There's a way to inject the EBOOT.PBP directly, using the tools?

@LiEnby
Copy link
Owner

LiEnby commented Apr 26, 2022

I tried to dump an ISO using the content of EBOOT.PBP, and use it as source to injection, using the compression, and doesn't work either. So, I think it has another compression... There's a way to inject the EBOOT.PBP directly, using the tools?

no not really, as the PBP is personalized to every PSN account/ base game combo

i checked the current release build is still using sign_np for compressing and signing, so its probably a issue with that

@LakiBR
Copy link
Author

LakiBR commented Apr 26, 2022

I see. I thought maybe the compression of sign_np was the problem, it really makes sense. Thank you.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants