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如果把cdef做成一个类似于包管理器的 类型管理器,要设计一种存储、传输(下载)类型的格式
1.把anonymous struct/union和function call都做成field-local的存储
例如之前是
<func id="1"> <arg base=".VOID" wrap="p" /> <arg base=".VOID" wrap="p" /> </func> <field base=".VOID" wrap="f 1 p" name="CleanupGroupCancelCallback" offset="24" />
而现在可以改成
<field base=".VOID" wrap="f 1 p" name="CleanupGroupCancelCallback" offset="24"> <func id="1"> <arg base=".VOID" wrap="p" /> <arg base=".VOID" wrap="p" /> </func> </field>
2.``package library''端的存储,根据Windows大内核版本来划分不同的结构,建立一个general目录存储结构的默认版本
general/ win2k/ win7/ win8/ win8.1/
? 区分64-bit和32-bit
3.prim types(如int)的表示由本地配置指定,这样就能被用户自定义,如:
char=u8 short=u16 int=u32
The text was updated successfully, but these errors were encountered:
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如果把cdef做成一个类似于包管理器的 类型管理器,要设计一种存储、传输(下载)类型的格式
1.把anonymous struct/union和function call都做成field-local的存储
例如之前是
而现在可以改成
2.``package library''端的存储,根据Windows大内核版本来划分不同的结构,建立一个general目录存储结构的默认版本
? 区分64-bit和32-bit
3.prim types(如int)的表示由本地配置指定,这样就能被用户自定义,如:
The text was updated successfully, but these errors were encountered: