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ItemsAdder allows to add custom furnace recipes for your items, to turn them into something else.
When adding a cooking recipe, will you need to add the cooking
section under recipes
. The name shouldn't matter that much, but it is recommended to use the one of the result.
recipes
cooking:
cooked_sausage:
permission: itemsadder.cooked_sausage
ingredient:
item: itemsadder:sausage
machines:
- FURNACE
- BLAST_FURNACE
exp: 1
cook_time: 200
result:
item: itemsadder:cooked_sausage
amount: 1
In this example I created a cooking
recipe called cooked_sausage
item
is the item that should be cooked. Both Vanilla Minecraft and custom items can be used through their respective namespaces.machines
is a list of allowed furnace types that can smelt/cook the item. Supported areFURNACE
,BLAST_FURNACE
andSMOKER
exp
defines the amount of experience the player gets when taking out the item.cook_time
is the time it should take for the item to be processed. The time is in ticks, which means that 20 = 1 second.result
contains theitem
andamount
option, which define what item and how much of it should be returned. Both Vanilla Minecraft and custom items can be used through their respective namespaces.