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common_side_variables.sqf
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common_side_variables.sqf
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// Picks stuff from templates, checks consistency and define common names
call compile preprocessFileLineNumbers "initSides.sqf";
// Initializes all AAF/NATO/CSAT items (e.g. weapons, mags) from the global variables
// in the templates above. Only non-public globals defined.
call compile preprocessFileLineNumbers "initItemsSides.sqf";
// Compositions used to spawn camps, etc. Only non-public globals defined.
call compile preprocessFileLineNumbers "Compositions\campList.sqf";
call compile preprocessFileLineNumbers "Compositions\FIA_RB.sqf";
call compile preprocessFileLineNumbers "Compositions\cmpNATO_RB.sqf";
call compile preprocessFileLineNumbers "Compositions\cmpExp.sqf";
AS_compositions = call DICT_fnc_create;
[AS_compositions, "locations", call DICT_fnc_create] call DICT_fnc_set;
if (worldName == "Altis") then {
call compile preprocessFileLineNumbers "Compositions\locations_altis.sqf";
};
if (worldName == "Tanoa") then {
call compile preprocessFileLineNumbers "Compositions\locations_tanoa.sqf";
};