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rl.py
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"""..."""
from manager import Manager, SceneBase, Resources
class RogueLike(SceneBase):
"""An aspiring Roguelike game's scene."""
def __init__(self, **kwargs):
"""Initialization."""
# Nothing there for us but lets call super in case we implement
# something later on, ok?
super().__init__(**kwargs)
# pass the name of the resource to the sdl2.ext.Resources instance on
# manager.py
fname = Resources.get("HalfOgreFighter3.png")
# use the pysdl2 factory to create a sprite from an image
self.sprite = self.factory.from_image(fname)
# set it to a position to look better on our screenshot :)
self.sprite.position = (128, 128)
def on_update(self):
"""Graphical logic."""
# use the render method from manager's spriterenderer
self.manager.spriterenderer.render(sprites=self.sprite)
if __name__ == '__main__':
# create a game/Manager instance
# we're using an arbitrary size to put our half-ogre right in the middle
# of the screen
m = Manager(width=288, height=288)
# pass our created RogueLike scene to the Manager
m.set_scene(scene=RogueLike)
# make it fly!
m.run()