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move assets and rfcs into docs (Rust-GPU#172)
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README.md

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### Example
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![Sky shader](assets/sky.jpg)
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![Sky shader](docs/assets/sky.jpg)
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```rust
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#[spirv(entry = "fragment")]

assets/sky.jpg docs/assets/sky.jpg

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docs/src/SUMMARY.md

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- [Introduction](./introduction.md)
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- [Attribute syntax](./attributes.md)
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- [RFCs]()
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- [001. Resource Binding Syntax](./rfcs/001-resource-binding-syntax.md)
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