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[Development]: Thirst Mechanics #127

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northwesttreesgaming opened this issue Sep 27, 2024 Discussed in #76 · 0 comments
Open
2 of 41 tasks

[Development]: Thirst Mechanics #127

northwesttreesgaming opened this issue Sep 27, 2024 Discussed in #76 · 0 comments
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- Indev Groups topics into a development stage Development This is a post for development plans or tasks to keep us on track!

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@northwesttreesgaming
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Discussed in #76

Originally posted by northwesttreesgaming January 21, 2024

Overview

Eating food is important but drinking is way more important as it can cause death over time.

Dimensions

  • Eldenmoor
  • Config Support ???

Consumable Fluids

Fluids offer custom saturation for hydronation for the player and in some cases status effects.

Juice Ideas

  • Juice (Apple)
  • Juice (Cherry)
  • Juice (Lemon)
  • Juice (Orange)
  • Juice (Peach)
  • Juice (Pear)
  • Juice (Plum)

Water Ideas

  • Water (Clean)
  • Water (Raw)

Wine Ideas

  • Wine (Apple)
  • Wine (Cherry)
  • Wine (Lemon)
  • Wine (Orange)
  • Wine (Peach)
  • Wine (Pear)
  • Wine (Plum)

Other Ideas

  • Beer (Hops)
  • Cedar (Apple)
  • Mead (Honey)
  • Rum (Sugar)

Player Fluid Saturation

Saturation acts as the general time until the fluid bar starts to decrease in its main level.

Decreasing Ideas

  • Drinking fluids with bad effects.
  • Placing/breaking blocks
  • Player control motion ( > 0.25 )
  • Player damage
  • Temperature ( < 10 OR > 20 )
  • Using items

Increasing Ideas

  • Clean drinks
  • Status effects
  • Some foods such as soups.

Player Fluid

Player Fluid controls the HUD icons which range from zero to twenty (0-20).
When the bar reaches zero the player will start to take some dehydrated damage.

Tasks

  • Custom Damage
  • Overlay HUD for thirst

Config

Config should be made to control some settings as mentioned below.

Settings

  • Damage Taken
  • Damage Time
  • Enabled Dimensions
  • Max Safe Temperature
  • Min Safe Temperature
  • Min Player Control Speed
  • Max Saturation
  • Saturation Time
@northwesttreesgaming northwesttreesgaming added Development This is a post for development plans or tasks to keep us on track! - Indev Groups topics into a development stage labels Sep 27, 2024
@northwesttreesgaming northwesttreesgaming self-assigned this Sep 27, 2024
@github-project-automation github-project-automation bot moved this to Submitted in Tale of Biomes Sep 27, 2024
@northwesttreesgaming northwesttreesgaming moved this from Submitted to Todo in Tale of Biomes Sep 27, 2024
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Labels
- Indev Groups topics into a development stage Development This is a post for development plans or tasks to keep us on track!
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Status: Todo
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