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changed manifest and set up post build release event
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MELVARDEV committed Jul 13, 2021
1 parent 7cccf86 commit f940569
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Showing 7 changed files with 113 additions and 10 deletions.
3 changes: 2 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -360,4 +360,5 @@ MigrationBackup/
.ionide/

# Fody - auto-generated XML schema
FodyWeavers.xsd
FodyWeavers.xsd
/PublishOutput
33 changes: 31 additions & 2 deletions LeagueAccManager/LeaguePassManager.csproj
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Expand Up @@ -6,7 +6,7 @@
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2B911D9D-C4D3-4972-BC6A-050947CCBBA1}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>WpfApp1</RootNamespace>
<RootNamespace>LeaguePassManager</RootNamespace>
<AssemblyName>League Pass Manager</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
Expand All @@ -28,9 +28,15 @@
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<TargetCulture>en</TargetCulture>
<ProductName>League Account Manager</ProductName>
<PublisherName>MELVAR</PublisherName>
<OpenBrowserOnPublish>false</OpenBrowserOnPublish>
<AutorunEnabled>true</AutorunEnabled>
<ApplicationRevision>3</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<PublishWizardCompleted>true</PublishWizardCompleted>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
Expand All @@ -56,6 +62,24 @@
<PropertyGroup>
<ApplicationIcon>Pass Manager Logo.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<SignManifests>false</SignManifests>
</PropertyGroup>
<PropertyGroup>
<ManifestCertificateThumbprint>311E7AB35CAEB5EDBD736EBD6FE9B41BCCC75F22</ManifestCertificateThumbprint>
</PropertyGroup>
<PropertyGroup>
<ManifestKeyFile>LeaguePassManager_TemporaryKey.pfx</ManifestKeyFile>
</PropertyGroup>
<PropertyGroup>
<GenerateManifests>true</GenerateManifests>
</PropertyGroup>
<PropertyGroup>
<TargetZone>LocalIntranet</TargetZone>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="Accessibility" />
<Reference Include="FlaUI.Core, Version=3.2.0.0, Culture=neutral, processorArchitecture=MSIL">
Expand Down Expand Up @@ -137,7 +161,9 @@
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="LeaguePassManager_TemporaryKey.pfx" />
<None Include="packages.config" />
<None Include="Properties\app.manifest" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
Expand Down Expand Up @@ -189,4 +215,7 @@
<Error Condition="!Exists('..\packages\Interop.UIAutomationClient.10.18362.0\build\Interop.UIAutomationClient.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Interop.UIAutomationClient.10.18362.0\build\Interop.UIAutomationClient.targets'))" />
</Target>
<Import Project="..\packages\Interop.UIAutomationClient.10.18362.0\build\Interop.UIAutomationClient.targets" Condition="Exists('..\packages\Interop.UIAutomationClient.10.18362.0\build\Interop.UIAutomationClient.targets')" />
<PropertyGroup>
<PostBuildEvent>if $(ConfigurationName) == Release (powershell.exe -Command $null=mkdir '$(SolutionDir)PublishOutput'; Compress-Archive -CompressionLevel Optimal -Path '$(TargetDir)*.dll','$(TargetDir)*.exe', '$(TargetDir)*.config' -DestinationPath '$(SolutionDir)PublishOutput\release.zip' -Force)</PostBuildEvent>
</PropertyGroup>
</Project>
4 changes: 2 additions & 2 deletions LeagueAccManager/MainWindow.xaml.cs
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Expand Up @@ -335,7 +335,7 @@ private async void fillButton_Click(object sender, RoutedEventArgs e)
}
else
{
MessageBox.Show("League of Legends login screen not found...");
MessageBox.Show("League of Legends login screen not found... If you want to automatically open the client you can turn on this option in the settings tab");
this.Show();
}
}
Expand Down Expand Up @@ -435,7 +435,7 @@ private async void valorantFillButton_Click(object sender, RoutedEventArgs e)
}
else
{
MessageBox.Show("Valorant login screen not found...");
MessageBox.Show("Valorant login screen not found... If you want to automatically open the client you can turn on this option in the settings tab");
this.Show();
}
}
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4 changes: 2 additions & 2 deletions LeagueAccManager/Properties/AssemblyInfo.cs
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Expand Up @@ -7,11 +7,11 @@
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WpfApp1")]
[assembly: AssemblyTitle("League Account Manager")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WpfApp1")]
[assembly: AssemblyProduct("League Account Manager")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
Expand Down
4 changes: 2 additions & 2 deletions LeagueAccManager/Properties/Resources.Designer.cs

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2 changes: 1 addition & 1 deletion LeagueAccManager/Properties/Settings.Designer.cs

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73 changes: 73 additions & 0 deletions LeagueAccManager/Properties/app.manifest
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@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<!-- UAC Manifest Options
If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel element will disable file and registry virtualization.
Remove this element if your application requires this virtualization for backwards
compatibility.
-->
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
<applicationRequestMinimum>
<defaultAssemblyRequest permissionSetReference="Custom" />
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
</applicationRequestMinimum>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on
and is designed to work with. Uncomment the appropriate elements
and Windows will automatically select the most compatible environment. -->
<!-- Windows Vista -->
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
<!-- Windows 7 -->
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
<!-- Windows 8 -->
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
<!-- Windows 8.1 -->
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
<!-- Windows 10 -->
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
</application>
</compatibility>
<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher
DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need
to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should
also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config.
Makes the application long-path aware. See https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation -->
<!--
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
</windowsSettings>
</application>
-->
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
<!--
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
-->
</assembly>

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