diff --git a/changelog.md b/changelog.md index 9ef18e6d4..24fbfd743 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,5 @@ -- added Undead Army compatibility with RpgZ mod (suggested by @Sazuzaki) -- added Japanese translation (thanks to @もふざとう) -- changed fishing requirements for Angler Treasure Bag from 20/15/10 to 16 on all game stages -- fixed bug with mobs being able to spawn in Mushroom Fields and Deep Dark (reported by @Dagamer2021) -- fixed bug with Undead Army progress bars displaying invalid values after reentering the world -- fixed bug with mob groups being able to spawn recursively \ No newline at end of file +- added Forge tags to items (thanks to @DiogoSoaresMiranda) +- added Korean translation (thanks to @glasslim) +- fixed compatibility crash related to Soul Jar (reported by @𝙿𝙰𝚇𝚇) +- fixed compatibility error when reloading resources (reported by @SettingDust) +- fixed compatibility crash with Randomium (reported by @Doom, @ZacGames, @AllyJaxx) \ No newline at end of file diff --git a/common/src/main/java/com/majruszsdifficulty/items/SoulJar.java b/common/src/main/java/com/majruszsdifficulty/items/SoulJar.java index 094b34293..825583760 100644 --- a/common/src/main/java/com/majruszsdifficulty/items/SoulJar.java +++ b/common/src/main/java/com/majruszsdifficulty/items/SoulJar.java @@ -251,7 +251,8 @@ public static class Client { .addCondition( data->data.itemStack.getItem() instanceof SoulJar ); OnItemAttributeTooltip.listen( Client::addTooltip ) - .addCondition( data->SoulJar.canHaveSouls( data.itemStack ) ); + .addCondition( data->SoulJar.canHaveSouls( data.itemStack ) ) + .addCondition( data->Side.getLocalPlayer() != null /* compatibility check */ ); OnItemTooltip.listen( Client::addTooltip ) .addCondition( data->SoulJar.canHaveSouls( data.itemStack ) ); diff --git a/common/src/main/java/com/majruszsdifficulty/itemsets/ItemSet.java b/common/src/main/java/com/majruszsdifficulty/itemsets/ItemSet.java index ea1ea36c0..d5ec8d211 100644 --- a/common/src/main/java/com/majruszsdifficulty/itemsets/ItemSet.java +++ b/common/src/main/java/com/majruszsdifficulty/itemsets/ItemSet.java @@ -66,7 +66,8 @@ public List< ItemSetRequirement > findRequirementsMet( LivingEntity entity ) { private ItemSet() { Side.runOnClient( ()->()->{ OnItemTooltip.listen( data->Client.addTooltip( data, this ) ) - .addCondition( data->this.requirements.stream().anyMatch( requirement->requirement.is( data.itemStack ) ) ); + .addCondition( data->this.requirements.stream().anyMatch( requirement->requirement.is( data.itemStack ) ) ) + .addCondition( data->Side.getLocalPlayer() != null /* compatibility check */ ); } ); } diff --git a/common/src/main/resources/assets/majruszsdifficulty/lang/ko_kr.json b/common/src/main/resources/assets/majruszsdifficulty/lang/ko_kr.json new file mode 100644 index 000000000..3edf35e06 --- /dev/null +++ b/common/src/main/resources/assets/majruszsdifficulty/lang/ko_kr.json @@ -0,0 +1,193 @@ +{ + "entity.majruszsdifficulty.creeperling": "미니 크리퍼", + "entity.majruszsdifficulty.tank": "탱크", + "entity.majruszsdifficulty.cursed_armor": "저주받은 갑옷", + "entity.majruszsdifficulty.cerberus": "케르베로스", + "entity.majruszsdifficulty.illusioner": "환술사", + "entity.majruszsdifficulty.giant": "거인", + "effect.majruszsdifficulty.bleeding": "출혈", + "effect.majruszsdifficulty.bleeding.description": "지속적으로 치명적인 피해를 입습니다. 주로 날카로운 도구, 좀비 그리고 거미에 의해 발생합니다. 언데드에는 영향을 미치지 않습니다.", + "effect.majruszsdifficulty.bleeding.item_tooltip": " %1$s 확률로 출혈 %2$s", + "effect.majruszsdifficulty.bleeding.armor_tooltip": "x%1$s 출혈 확률", + "effect.majruszsdifficulty.bleeding.item_consumed": "사용 시:", + "effect.majruszsdifficulty.bleeding_immunity": "출혈 면역", + "effect.majruszsdifficulty.bleeding_immunity.description": "출혈에 면역이 되게 합니다.", + "effect.majruszsdifficulty.glass_regeneration": "유리 재생", + "effect.majruszsdifficulty.glass_regeneration.description": "재생의 약한 버전으로 피해를 입으면 중단될 수 있습니다.", + "itemGroup.majruszsdifficulty.primary": "Majrusz's Progressive Difficulty", + "item.majruszsdifficulty.illusioner_spawn_egg": "환술사 생성 알", + "item.majruszsdifficulty.creeperling_spawn_egg": "미니 크리퍼 생성 알", + "item.majruszsdifficulty.tank_spawn_egg": "탱크 생성 알", + "item.majruszsdifficulty.cursed_armor_spawn_egg": "저주받은 갑옷 생성 알", + "item.majruszsdifficulty.cursed_armor_spawn_egg.locations": "저주받은 갑옷은 이 상자에서 생성될 수 있습니다:", + "item.majruszsdifficulty.cerberus_spawn_egg": "케르베로스 생성 알", + "item.majruszsdifficulty.giant_spawn_egg": "거인 생성 알", + "item.majruszsdifficulty.undead_battle_standard": "언데드 전투 깃발", + "item.majruszsdifficulty.undead_battle_standard.item_tooltip1": "언데드 군대를 소환합니다.", + "item.majruszsdifficulty.undead_battle_standard.item_tooltip2": "군대는 오직", + "item.majruszsdifficulty.undead_battle_standard.item_tooltip3": "오버월드에서만 소환될 수 있습니다!", + "item.majruszsdifficulty.angler_treasure_bag": "낚시꾼 보물 가방", + "item.majruszsdifficulty.elder_guardian_treasure_bag": "엘더 가디언 보물 가방", + "item.majruszsdifficulty.ender_dragon_treasure_bag": "엔더 드래곤 보물 가방", + "item.majruszsdifficulty.pillager_treasure_bag": "습격 보물 가방", + "item.majruszsdifficulty.undead_army_treasure_bag": "언데드 군대 보물 가방", + "item.majruszsdifficulty.warden_treasure_bag": "워든 보물 가방", + "item.majruszsdifficulty.wither_treasure_bag": "위더 보물 가방", + "item.majruszsdifficulty.bandage": "붕대", + "item.majruszsdifficulty.bandage.effect": "출혈을 멈춥니다", + "item.majruszsdifficulty.enderium_shard": "엔더리움 조각", + "item.majruszsdifficulty.enderium_ingot": "엔더리움 주괴", + "item.majruszsdifficulty.enderium_sword": "엔더리움 검", + "item.majruszsdifficulty.enderium_shovel": "엔더리움 삽", + "item.majruszsdifficulty.enderium_pickaxe": "엔더리움 곡괭이", + "item.majruszsdifficulty.enderium_axe": "엔더리움 도끼", + "item.majruszsdifficulty.enderium_hoe": "엔더리움 괭이", + "item.majruszsdifficulty.enderium_hoe.effect": "경작 범위 증가", + "item.majruszsdifficulty.enderium_helmet": "엔더리움 투구", + "item.majruszsdifficulty.enderium_chestplate": "엔더리움 흉갑", + "item.majruszsdifficulty.enderium_leggings": "엔더리움 레깅스", + "item.majruszsdifficulty.enderium_boots": "엔더리움 부츠", + "item.majruszsdifficulty.cloth": "누더기", + "item.majruszsdifficulty.tattered_helmet": "누더기 모자", + "item.majruszsdifficulty.tattered_chestplate": "누더기 조끼", + "item.majruszsdifficulty.tattered_leggings": "누더기 바지", + "item.majruszsdifficulty.tattered_boots": "누더기 장화", + "item.majruszsdifficulty.wither_sword": "위더 검", + "item.majruszsdifficulty.wither_sword.effect": " %1$s 확률로 위더 %2$s", + "item.majruszsdifficulty.enderium_shard_locator": "엔더리움 조각 추적기", + "item.majruszsdifficulty.ender_pouch": "엔더 주머니", + "item.majruszsdifficulty.golden_bandage": "황금 붕대", + "item.majruszsdifficulty.recall_potion": "귀환의 물약", + "item.majruszsdifficulty.recall_potion.effect": "집으로 텔레포트 합니다", + "item.majruszsdifficulty.evoker_fang_scroll": "송곳니 소환 주문서", + "item.majruszsdifficulty.cerberus_fang": "케르베로스 송곳니", + "item.majruszsdifficulty.soul_jar": "영혼 병", + "item.majruszsdifficulty.soul_jar.item_tooltip1": "%1$s개의 무작위 영혼을 담습니다.", + "item.majruszsdifficulty.soul_jar.item_tooltip2": "우클릭해서 영혼을 불러옵니다...", + "item.majruszsdifficulty.soul_jar.item_tooltip3": "담긴 영혼:", + "item.majruszsdifficulty.soul_jar.smite": "%1$s 언데드 추가 피해", + "item.majruszsdifficulty.soul_jar.move": "%1$s 속도", + "item.majruszsdifficulty.soul_jar.range": "%1$s 범위", + "item.majruszsdifficulty.soul_jar.armor": "%1$s 방어", + "item.majruszsdifficulty.soul_jar.mine": "%1$s 채굴 속도", + "item.majruszsdifficulty.soul_jar.luck": "%1$s 행운", + "item.majruszsdifficulty.soul_jar.swim": "%1$s 수영 속도", + "item.majruszsdifficulty.sonic_boom_scroll": "음파 공격 주문서", + "item.minecraft.tipped_arrow.effect.wither": "시듦의 화살", + "item.minecraft.potion.effect.wither": "시듦의 물약", + "item.minecraft.splash_potion.effect.wither": "투척용 시듦의 물약", + "item.minecraft.lingering_potion.effect.wither": "잔류형 시듦의 물약", + "block.majruszsdifficulty.enderium_block": "엔더리움 블록", + "block.majruszsdifficulty.enderium_shard_ore": "엔더리움 광석", + "block.majruszsdifficulty.fragile_end_stone": "깨지기 쉬운 엔드 돌", + "block.majruszsdifficulty.infested_end_stone": "벌레 먹은 엔드 돌", + "block.majruszsdifficulty.infernal_sponge": "지옥 스펀지", + "block.majruszsdifficulty.soaked_infernal_sponge": "젖은 지옥 스펀지", + "commands.gamestage.global.changed": "게임 단계가 %1$s로 변경되었습니다.", + "commands.gamestage.global.cannot_change": "게임 단계가 이미 %1$s입니다!", + "commands.gamestage.global.current": "현재 게임 단계는 %1$s입니다.", + "commands.gamestage.player.changed": "%2$s의 게임 단계가 %1$s로 변경되었습니다.", + "commands.gamestage.player.cannot_change": "%2$s의 게임 단계는 이미 %1$s로 설정되어 있습니다!", + "commands.gamestage.player.current": "%2$s의 현재 게임 단계는 %1$s입니다.", + "commands.gamestage.player.disabled": "설정 파일에서 개별 플레이어 난이도가 비활성화되었습니다!", + "commands.undeadarmy.finished": "언데드 군대가 위치 %s에서 중단되었습니다.", + "commands.undeadarmy.missing": "위치 %s에 언데드 군대가 없습니다", + "commands.undeadarmy.started": "언데드 군대가 위치 %s에서 소환되었습니다", + "commands.undeadarmy.cannot_start": "위치 %s에서 언데드 군단를 소환할 수 없습니다", + "commands.undeadarmy.killed": "모든 언데드 군대 유닛이 위치 %s에서 처치되었습니다.", + "commands.undeadarmy.highlighted": "모든 언데드 군대 유닛이 위치 %s에서 발광 효과를 받습니다.", + "commands.undeadarmy.list": "진행 중인 모든 언데드 습격 목록:", + "commands.undeadarmy.list_empty": "진행 중인 언데드 습격이 없습니다!", + "commands.undeadarmy.progress": "%1$s님이 %2$s명의 언데드를 더 처치하여 언데드 습격을 시작할 수 있습니다.", + "commands.blood_moon.cannot_start": "현재 블러드 문을 시작할 수 없습니다!", + "commands.blood_moon.not_started": "진행 중인 블러드 문이 없습니다!", + "commands.treasurebag.reset": "%1$s의 모든 보물 가방 진행도가 초기화되었습니다..", + "commands.treasurebag.unlockall": "%1$s의 모든 보물 가방 진행도가 최대로 설정되었습니다..", + "commands.clampedregionaldifficulty": "지역 난이도가 %1$s에서 %2$s로 제한되었습니다.", + "majruszsdifficulty.stages.normal": "노말 모드", + "majruszsdifficulty.stages.normal.started": "모든 것이 평화로워 보입니다", + "majruszsdifficulty.stages.expert": "전문가 모드", + "majruszsdifficulty.stages.expert.started": "고대의 빛과 어둠의 영혼이 해방되었습니다", + "majruszsdifficulty.stages.master": "마스터 모드", + "majruszsdifficulty.stages.master.started": "피할 수 없는 종말이 다가옵니다...", + "majruszsdifficulty.treasure_bag.item_tooltip": "오른쪽 클릭하여 가방을 엽니다.", + "majruszsdifficulty.treasure_bag.hint_tooltip": "SHIFT를 눌러 가능한 아이템 드롭을 표시하세요...", + "majruszsdifficulty.treasure_bag.list_tooltip": "가능한 드롭 (%1$s/%2$s)", + "majruszsdifficulty.treasure_bag.new_items": "%1$s에서 새로운 아이템을 찾았습니다!", + "majruszsdifficulty.undead_army.title": "언데드 군대", + "majruszsdifficulty.undead_army.wave": "(웨이브 %1$s)", + "majruszsdifficulty.undead_army.victory": "승리!", + "majruszsdifficulty.undead_army.failed": "언데드 군대가 승리했습니다", + "majruszsdifficulty.undead_army.between_waves": "웨이브 격파됨", + "majruszsdifficulty.undead_army.approaching": "언데드 군대가 %1$s에서 접근 중입니다!", + "majruszsdifficulty.undead_army.approached": "언데드 군대가 도착했습니다!", + "majruszsdifficulty.undead_army.warning": "멀리서 북소리가 울리기 시작합니다...", + "majruszsdifficulty.undead_army.on_expert": "언데드 군대가 네더의 힘으로 강화되었습니다", + "majruszsdifficulty.undead_army.on_master": "언데드 군대가 거대한 힘으로 강화되었습니다", + "majruszsdifficulty.undead_army.west": "서쪽", + "majruszsdifficulty.undead_army.east": "동쪽", + "majruszsdifficulty.undead_army.north": "북쪽", + "majruszsdifficulty.undead_army.south": "남쪽", + "majruszsdifficulty.subtitle.undead_army.approaching": "언데드 군대 접근 중", + "majruszsdifficulty.subtitle.undead_army.wave_started": "웨이브 시작됨", + "majruszsdifficulty.blood_moon.started": "블러드 문이 떠오릅니다...", + "majruszsdifficulty.blood_moon.finished": "블러드 문이 지평선 너머로 사라집니다...", + "majruszsdifficulty.item_sets.hint": "SHIFT를 눌러 자세한 내용을 표시하세요...", + "majruszsdifficulty.item_sets.item_title": "%1$s (%2$d/%3$d)", + "majruszsdifficulty.item_sets.item": "%1$s", + "majruszsdifficulty.item_sets.bonus_title": "%1$s 보너스:", + "majruszsdifficulty.item_sets.bonus": "[%1$s] %2$s", + "majruszsdifficulty.sets.enderium.name": "엔드 세트", + "majruszsdifficulty.sets.enderium.bonus_1": "모든 엔더맨의 적대성이 감소합니다.", + "majruszsdifficulty.sets.enderium.bonus_2": "엔드에서 약탈 레벨을 추가로 얻습니다.", + "majruszsdifficulty.sets.enderium.bonus_3": "%1$s회의 랜덤 텔레포트가 랜덤 포션 효과로 대체됩니다.", + "majruszsdifficulty.sets.enderium.bonus_4": "공허에서의 사망을 방지합니다.", + "majruszsdifficulty.sets.undead.name": "언데드 세트", + "majruszsdifficulty.sets.undead.bonus_1": "몬스터 처치 시 갑옷 내구도가 %1$s만큼 회복됩니다.", + "majruszsdifficulty.sets.undead.bonus_2": "%1$s에 의해 적용된 부스트가 두 배로 증가합니다.", + "majruszsdifficulty.scrolls.attack_damage": " %1$s 공격 피해", + "majruszsdifficulty.scrolls.attack_range": " %1$s 공격 범위", + "majruszsdifficulty.smithing.enderium.upgrade": "엔더리움 강화", + "majruszsdifficulty.smithing.enderium.applies_to": "엔더리움 장비", + "majruszsdifficulty.smithing.enderium.ingredients": "엔더리움 주괴", + "majruszsdifficulty.smithing.enderium.base_slot": "네더라이트 갑옷이나 무기, 도구를 놓으세요", + "majruszsdifficulty.smithing.enderium.additions_slot": "엔더리움 주괴를 놓으세요", + "death.attack.bleeding": "%1$s가 출혈로 사망했습니다.", + "death.attack.bleeding.player": "%1$s가 %2$s가 입힌 출혈로 사망했습니다.", + "advancements.progressive_difficulty.bleeding.title": "이게... 피인가?", + "advancements.progressive_difficulty.bleeding.description": "처음 피를 흘리세요", + "advancements.progressive_difficulty.bleeding_inflicted.title": "피의 갈망", + "advancements.progressive_difficulty.bleeding_inflicted.description": "아무 몹이나 출혈을 일으키세요", + "advancements.progressive_difficulty.bleeding_cactus.title": "앗 따가!", + "advancements.progressive_difficulty.bleeding_cactus.description": "선인장에 찔리고 피를 흘리세요", + "advancements.progressive_difficulty.bleeding_healed.title": "괜찮아 안죽어", + "advancements.progressive_difficulty.bleeding_healed.description": "붕대로 출혈을 치료하세요", + "advancements.progressive_difficulty.bleeding_healed_other.title": "어려울 때 친구가 진정한 친구", + "advancements.progressive_difficulty.bleeding_healed_other.description": "다른 사람에게 황금 붕대를 사용하세요", + "advancements.progressive_difficulty.kill_yourself.title": "신종 자살법", + "advancements.progressive_difficulty.kill_yourself.description": "언데드가 된 자신을 죽이세요", + "advancements.progressive_difficulty.undead_army.title": "으스스한 군대", + "advancements.progressive_difficulty.undead_army.description": "언데드 군대를 무찌르세요", + "advancements.progressive_difficulty.creeperling.title": "방금 뭐였지?", + "advancements.progressive_difficulty.creeperling.description": "미니 크리퍼를 만나세요", + "advancements.progressive_difficulty.enderman_teleport_attack.title": "여긴 어디 난 누구", + "advancements.progressive_difficulty.enderman_teleport_attack.description": "엔더맨에게 텔레포트 당하세요", + "advancements.progressive_difficulty.enderium_shard.title": "이상한 조각", + "advancements.progressive_difficulty.enderium_shard.description": "엔더리움 조각을 얻으세요", + "advancements.progressive_difficulty.enderium_ingot.title": "신비한 주괴", + "advancements.progressive_difficulty.enderium_ingot.description": "엔더리움 주괴를 얻으세요", + "advancements.progressive_difficulty.angler_treasure_bag.title": "낚시광", + "advancements.progressive_difficulty.angler_treasure_bag.description": "낚시꾼 보물 가방을 여세요", + "advancements.progressive_difficulty.undead_army_treasure_bag.title": "해골 무덤", + "advancements.progressive_difficulty.undead_army_treasure_bag.description": "언데드 군대 보물 가방을 여세요", + "advancements.progressive_difficulty.pillager_treasure_bag.title": "마을 수호자", + "advancements.progressive_difficulty.pillager_treasure_bag.description": "습격 보물 가방을 여세요", + "advancements.progressive_difficulty.elder_guardian_treasure_bag.title": "바다의 약탈자", + "advancements.progressive_difficulty.elder_guardian_treasure_bag.description": "엘더 가디언 보물 가방을 여세요", + "advancements.progressive_difficulty.wither_treasure_bag.title": "시들어버린 보물", + "advancements.progressive_difficulty.wither_treasure_bag.description": "위더 보물 가방을 여세요", + "advancements.progressive_difficulty.ender_dragon_treasure_bag.title": "끝에도 끝이?", + "advancements.progressive_difficulty.ender_dragon_treasure_bag.description": "엔더 드래곤 보물 가방을 여세요", + "advancements.progressive_difficulty.warden_treasure_bag.title": "침묵은 금이다", + "advancements.progressive_difficulty.warden_treasure_bag.description": "워든 보물 가방을 여세요" +} \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/axes.json b/common/src/main/resources/data/forge/tags/items/axes.json new file mode 100644 index 000000000..67fe1695d --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/axes.json @@ -0,0 +1,5 @@ +{ + "values": [ + "majruszsdifficulty:enderium_axe" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/boots.json b/common/src/main/resources/data/forge/tags/items/boots.json new file mode 100644 index 000000000..46e7be1af --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/boots.json @@ -0,0 +1,6 @@ +{ + "values": [ + "majruszsdifficulty:enderium_boots", + "majruszsdifficulty:tattered_boots" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/chestplates.json b/common/src/main/resources/data/forge/tags/items/chestplates.json new file mode 100644 index 000000000..38fcb050e --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/chestplates.json @@ -0,0 +1,6 @@ +{ + "values": [ + "majruszsdifficulty:enderium_chestplate", + "majruszsdifficulty:tattered_chestplate" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/helmets.json b/common/src/main/resources/data/forge/tags/items/helmets.json new file mode 100644 index 000000000..5ad33810d --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/helmets.json @@ -0,0 +1,6 @@ +{ + "values": [ + "majruszsdifficulty:enderium_helmet", + "majruszsdifficulty:tattered_helmet" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/hoes.json b/common/src/main/resources/data/forge/tags/items/hoes.json new file mode 100644 index 000000000..78ef8863e --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/hoes.json @@ -0,0 +1,5 @@ +{ + "values": [ + "majruszsdifficulty:enderium_hoe" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/ingots.json b/common/src/main/resources/data/forge/tags/items/ingots.json new file mode 100644 index 000000000..097806869 --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/ingots.json @@ -0,0 +1,5 @@ +{ + "values": [ + "majruszsdifficulty:enderium_ingot" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/leggings.json b/common/src/main/resources/data/forge/tags/items/leggings.json new file mode 100644 index 000000000..34095bd5f --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/leggings.json @@ -0,0 +1,6 @@ +{ + "values": [ + "majruszsdifficulty:enderium_leggings", + "majruszsdifficulty:tattered_leggings" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/nuggets.json b/common/src/main/resources/data/forge/tags/items/nuggets.json new file mode 100644 index 000000000..7d9630c81 --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/nuggets.json @@ -0,0 +1,5 @@ + { + "values": [ + "majruszsdifficulty:enderium_shard" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/pickaxes.json b/common/src/main/resources/data/forge/tags/items/pickaxes.json new file mode 100644 index 000000000..54aad647b --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/pickaxes.json @@ -0,0 +1,5 @@ +{ + "values": [ + "majruszsdifficulty:enderium_pickaxe" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/shovels.json b/common/src/main/resources/data/forge/tags/items/shovels.json new file mode 100644 index 000000000..b8b809009 --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/shovels.json @@ -0,0 +1,5 @@ +{ + "values": [ + "majruszsdifficulty:enderium_shovel" + ] + } \ No newline at end of file diff --git a/common/src/main/resources/data/forge/tags/items/swords.json b/common/src/main/resources/data/forge/tags/items/swords.json new file mode 100644 index 000000000..05e81f376 --- /dev/null +++ b/common/src/main/resources/data/forge/tags/items/swords.json @@ -0,0 +1,6 @@ +{ + "values": [ + "majruszsdifficulty:enderium_sword", + "majruszsdifficulty:wither_sword" + ] + } \ No newline at end of file diff --git a/gradle.properties b/gradle.properties index ee59dabab..027d5c1b0 100644 --- a/gradle.properties +++ b/gradle.properties @@ -7,7 +7,7 @@ minecraft_version=1.20.1 # Mod mod_id=majruszsdifficulty mod_archives_name=majruszs-difficulty -mod_version=1.9.9 +mod_version=1.9.10 mod_display_name=Majrusz's Progressive Difficulty mod_description=Mod that progressively increases the game difficulty over time. mod_authors=Majrusz