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positions.cpp
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#include "positions.h"
Positions::Positions()
{
pos = -1;
rgnr = -1;
artnr = -1;
menge = -1;
price = -1;
total = -1;
}
Positions::Positions(int pos, int rgnr, int artnr, QString beschreibung, QString einheit, int menge, double price, double total)
{
this->pos = pos;
this->rgnr = rgnr;
this->artnr = artnr;
this->beschreibung = beschreibung;
this->einheit = einheit;
this->menge = menge;
this->price = price;
this->total = total;
}
Positions::Positions(int pos, int artnr, QString name, int menge, QString unit, double price, double total, QString description)
{
this->pos = pos;
this->artnr = artnr;
this->menge = menge;
this->total = total;
article.setUnit(unit);
article.setPrice(price);
article.setDescription(description);
}
Positions::~Positions()
{
}
int Positions::getRgnr() const
{
return rgnr;
}
void Positions::setRgnr(int value)
{
rgnr = value;
}
int Positions::getMenge() const
{
return menge;
}
void Positions::setMenge(int value)
{
menge = value;
}
double Positions::getTotal() const
{
return total;
}
void Positions::setTotal(double value)
{
total = value;
}
int Positions::getArtnr() const
{
return artnr;
}
void Positions::setArtnr(int value)
{
artnr = value;
}
Articles Positions::getArticle() const
{
return article;
}
void Positions::setArticle(const Articles &value)
{
article = value;
}
int Positions::getPos() const
{
return pos;
}
void Positions::setPos(int value)
{
pos = value;
}
QString Positions::getBeschreibung() const
{
return beschreibung;
}
void Positions::setBeschreibung(const QString &value)
{
beschreibung = value;
}
QString Positions::getEinheit() const
{
return einheit;
}
void Positions::setEinheit(const QString &value)
{
einheit = value;
}
double Positions::getPrice() const
{
return price;
}
void Positions::setPrice(double value)
{
price = value;
}