You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
What is the feature you want to see?
A statistics menu, including:
Damage given
Health lost
Health recovered
Defeated GHOST TYPE (both capture and vaporize)
Knocked out by GHOST TYPE
Collected ITEM TYPE
Lost ITEM TYPE
Searched furniture
Vacuumed cobwebs
Lit candles
Extinguished candles
Opened doors
Opened fake doors
Hurt by barricade
Hurt by furniture
Saved data
Loaded data
Mansions cleared
(3DS Remake) Cleared portrait battles
(3DS Remake) Failed portrait battles
(Arena) Cleared arenas
(Arena) Failed arenas
Why would you like this feature?
It's fun to see how you spend your time in games, so might be fun for maps too.
Additional context
While ghost type defeated is already stored, this data resets upon loading old data, which statistics should not. All these values should be put in the memory storage of the player.
The text was updated successfully, but these errors were encountered:
What is the feature you want to see?
A statistics menu, including:
Why would you like this feature?
It's fun to see how you spend your time in games, so might be fun for maps too.
Additional context
While ghost type defeated is already stored, this data resets upon loading old data, which statistics should not. All these values should be put in the memory storage of the player.
The text was updated successfully, but these errors were encountered: