From d7141c834115d291c3bbbe35b977446165cd0506 Mon Sep 17 00:00:00 2001 From: psikomonkie <189469115+psikomonkie@users.noreply.github.com> Date: Wed, 5 Feb 2025 12:00:27 -0500 Subject: [PATCH] Issue 6303: Rearranged BasicPathRanker::calcHazardousLiquidHazard --- megamek/src/megamek/client/bot/princess/BasicPathRanker.java | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/megamek/src/megamek/client/bot/princess/BasicPathRanker.java b/megamek/src/megamek/client/bot/princess/BasicPathRanker.java index 1955942c26a..4082f849121 100644 --- a/megamek/src/megamek/client/bot/princess/BasicPathRanker.java +++ b/megamek/src/megamek/client/bot/princess/BasicPathRanker.java @@ -1316,9 +1316,6 @@ private double calcHazardousLiquidHazard(Hex hex, boolean endHex, Entity movingU } } - double hazardValue = 0; - - dmg = (HazardousLiquidPoolUtil.AVERAGE_DAMAGE_HAZARDOUS_LIQUID_POOL * HazardousLiquidPoolUtil.getHazardousLiquidPoolDamageMultiplierForUnsealed(movingUnit)) / (HazardousLiquidPoolUtil.getHazardousLiquidPoolDamageDivisorForInfantry(movingUnit)); @@ -1330,7 +1327,7 @@ private double calcHazardousLiquidHazard(Hex hex, boolean endHex, Entity movingU // Dependent on expected average damage / exposed remaining armor * // UNIT_DESTRUCTION_FACTOR int exposedArmor; - + double hazardValue = 0; if (step.isProne() || (hex.containsTerrain(Terrains.WATER) && hex.terrainLevel(Terrains.WATER) > 1)) { exposedArmor = movingUnit.getTotalArmor(); logger.trace("Fully Submerged damage = {}, exposed armor = {}", dmg, exposedArmor);