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[0.50.03 Nightly - CI1733] Infantry in 'extreme weather' not being 'hotswapped' to have extreme environment gear #5780

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UlyssesSockdrawer opened this issue Jan 13, 2025 · 2 comments
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Bug Force Generation Anything related to Force Generation (Opfor or Friendly) Severity: High Issues described as high severity as per the new issue form StratCon Bugs relating strictly to StratCon

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@UlyssesSockdrawer
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Brief Description *

When deploying to scenarios generated by MHQ with extreme weather conditions lethal to infantry (namely heat), my understanding is infantry should be 'hotswapped' to have gear that would allow them to survive and fight in the conditions.

As reported on Discord by another user this doesn't seem to happen.

Screenshot posted in Discord by Syriax:

image

May need to move to Megamek tracker, but as this is MM via MHQ, I've raised it in MHQ for now.

3. Steps to Reproduce

  1. Load attached campaign
  2. Assign any force to the Irregular Force Suppression' scenario generated and advance to date
  3. Launch scenario via MHQ
  4. Infantry commits suicide due to heat thanks to 65*C temps.

Attach Files

Save: Odyssey Executive Protection Ltd.30250801-InfantryScenarioHot.cpnx.gz

No relevant logs.

No customs.

Severity *

High (Major Disruption): A major feature is broken or incorrect, but a workaround exists.

MekHQ Suite Version *

50.03 - CI1733 Nightly

Operating System *

Win11

Java Version *

Java Vendor: Eclipse Adoptium Java Version: 17.0.12

Final Verification

  • I confirm this is a single, unique issue that hasn't been reported before
  • I have filled and provided all necessary information above
  • I have included any and all logs, custom units, and CPNX (save) files
  • I have asked on MegaMek Discord about this issue
  • I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ
@UlyssesSockdrawer UlyssesSockdrawer added Bug StratCon Bugs relating strictly to StratCon Severity: High Issues described as high severity as per the new issue form Force Generation Anything related to Force Generation (Opfor or Friendly) labels Jan 13, 2025
@Energico259
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Energico259 commented Jan 13, 2025

Syriax here. 50.02.

Campaign - Day Before Mission -
Autosave-1-The Black Cats-30410718.cpnx.gz

MM Save at End of Mission
Heat.sav.gz
Heat.sav.gz

OpFor Mul (Not sure if helpful)
Free Rasalhague Republic OpFor Heat Death.zip

Autosave-1 has the day before the mission, which is the Picket Line mission. OpFor was generated with 4 squads of infantry (2 Foot Stealth Sniper Paratrooper Squads and 2 SRM & Flamer Foot Platoons, which when they deployed and/or left their APCs instantly were destroyed by the environment temperature of 52. Year is 3041 and tech level is Experimental, partially edited New Player ruleset (but not around tech or heat IIRC).

Heat.sav = End of mission. 2 infantry died on Round 1 instantly on deployment, another on Round 12, and last one on Round 17 after I destroyed its APC the previous round and it was forced to deploy outside.

I don't believe I have any logs for the mission as I've done missions since. Let me know if the password is an issue.

@Energico259
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Screenshot 2025-01-13 123610

Game Options -> Allowed Units and Equipment screenshot here.

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Labels
Bug Force Generation Anything related to Force Generation (Opfor or Friendly) Severity: High Issues described as high severity as per the new issue form StratCon Bugs relating strictly to StratCon
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