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[🐞]: Supplementaries crashes because "Some OTHER mod loaded the Sheets class to early" #1344
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the issue description is what wrong. there is now way from the log to tell which mod is causing it. |
so how can I fix this? I cannot find any solution and I got no clue what I can do to find whatever is causing these issues. |
first verify just supplementaries work alone, then binary search |
Oh god- Is that really the only solution? |
took me a while to realise this was a typo 😭 it's "there is no way" Did you happen to identify what was causing the issue, JimTheGentlemanGR? |
Was having the issue as well so I went through and disabled some mods. Found that if I turn off Biomes O' Plenty and Oh The Biomes We've Gone I don't have the issue anymore. Though if I install a earlier build of the mod, like the version from january 30th then everything loads as normal with no crashes even with the other mods enabled. |
I can confirm that this still happens on the latest build of the mod. I know that it's something else causing it, but I saw that you tried to fix it on your end, but I'm afraid it didn't work -- at least, not on Fabric. On Forge, I haven't had any issues with it whatsoever. |
What do you suggest we do as a result? @Poopooracoocoo |
Before Continuing:
Disable all of your mods and enable them 1-2 mods each time to isolate the culprit
Version
1.20.1-FABRIC
Supplementaries Version
supplementaries-1.20-3.1.12-fabric.jar
Moonlight Lib Version
moonlight-1.20-2.13.58-fabric.jar
Describe Issue
crash-2025-02-04_22.52.40-server.txt
I actually have no idea what's wrong and what is causing the issue.
Error that pops up when crashing is as follows:
The game crashed: exception in server tick loop Error: net.mehvahdjukaar.supplementaries.common.utils.VibeChecker$BadModError: Some OTHER mod loaded the Sheets class to early, causing modded banner patterns and sherds textures to not include modded ones.
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