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Debugger.pas
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unit Debugger;
interface
uses
Classes, Types, SysUtils, Generics.Collections, UnitMapping,LineMapping, BreakPoint, Emulator,
EmuTypes, RoutineMapping;
type
TStepEvent = procedure(AMapping: TLineMapping; ARoutine: TRoutineMapping) of object;
TStepMode = (smNone, smTraceInto, smStepOver, smRunUntilReturn);
TDebugger = class
private
FMappings: TObjectList<TUnitMapping>;
FEmulator: TD16Emulator;
FLastLine: Integer;
FOnStep: TStepEvent;
FMode : TStepMode;
//original events
FHookedRun: TEvent;
FHookedPause: TEvent;
FHookedStep: TEvent;
FHookedCall: TEvent;
FHookedReturn: TEvent;
FHookedAlert: TAlertEvent;
FCallLevel: Integer;
FCurrentCallLevel: Integer;
FCallStack: TStack<Word>;
FRoutineMapping: TRoutineMapping;
procedure ClearMappings();
procedure HandleOnRun();
procedure HandleOnPause();
procedure HandleOnStep();
procedure HandleCall();
procedure HandleReturn();
procedure HandleOnAlert(var APauseExecution: Boolean);
procedure ValidateAllBreakpoints();
procedure InjectAllBreakPoints();
procedure DoOnStep(AMapping: TLineMapping; ARoutine: TRoutineMapping);
function GetBreakPointByAddress(AAddress: Word): TBreakPoint;
function GetLineMappingByAddress(AAddress: Word): TLineMapping;
function GetRoutineMappingByAddress(AAddress: Word): TRoutineMapping;
public
constructor Create();
destructor Destroy(); override;
procedure Clear();
procedure HookEmulator(AEmulator: TD16Emulator);
procedure UnHookEmulator();
procedure LoadMappingFromFile(AFile: string);
procedure AddBreakPoint(AUnit: string; AUnitLine: Integer);
procedure DeleteBreakPoint(AUnit: string; AUnitLine: Integer);
procedure TraceInto();
procedure StepOver();
procedure RunUntilReturn();
function GetUnitMapping(AUnit: string): TUnitMapping;
function ReadWord(AAddress: Word): Word;
function ReadString(AAddress: Word): string;
function ReadChar(AAddress: Word): AnsiChar;
function ReadRegister(AIndex: Byte): Word;
property OnStep: TStepEvent read FOnStep write FOnStep;
end;
implementation
uses
VarMapping;
{ TDebugger }
procedure TDebugger.AddBreakPoint(AUnit: string; AUnitLine: Integer);
var
LBreak: TBreakPoint;
begin
LBreak := TBreakPoint.Create();
try
LBreak.UnitLine := AUnitLine;
LBreak.Memory := GetUnitMapping(AUnit).GetLineMappingByUnitLine(AUnitLine).MemoryAddress;
LBreak.State := bpsNormal;
LBreak.D16UnitName := AUnit;
finally
GetUnitMapping(AUnit).BreakPoints.Add(LBreak);
if Assigned(FEmulator) then
begin
FEmulator.SetAlertPoint(LBreak.Memory, True);
end;
end;
end;
procedure TDebugger.Clear;
begin
FMappings.Clear();
end;
procedure TDebugger.ClearMappings;
var
LMapping: TUnitMapping;
begin
for LMapping in FMappings do
begin
LMapping.Mapping.Clear;
end;
end;
constructor TDebugger.Create;
begin
FMappings := TObjectList<TUnitMapping>.Create();
FCallStack := TStack<Word>.Create();
end;
procedure TDebugger.DeleteBreakPoint(AUnit: string; AUnitLine: Integer);
var
LUnitMapping: TUnitMapping;
i: Integer;
begin
LUnitMapping := GetUnitMapping(AUnit);
for i := LUnitMapping.BreakPoints.Count - 1 downto 0 do
begin
if LUnitMapping.BreakPoints.Items[i].UnitLine = AUnitLine then
begin
if Assigned(FEmulator) then
begin
FEmulator.SetAlertPoint(LUnitMapping.BreakPoints[i].Memory, False);
end;
LUnitMapping.BreakPoints.Delete(i);
Break;
end;
end;
end;
destructor TDebugger.Destroy;
begin
FMappings.Free;
FCallStack.Free;
inherited;
end;
procedure TDebugger.DoOnStep(AMapping: TLineMapping; ARoutine: TRoutineMapping);
begin
FMode := smNone;
if Assigned(FOnStep) then
begin
FOnStep(AMapping, ARoutine);
end;
end;
function TDebugger.GetBreakPointByAddress(AAddress: Word): TBreakPoint;
var
LUnitMap: TUnitMapping;
LBreak: TBreakPoint;
begin
Result := nil;
for LUnitMap in FMappings do
begin
for LBreak in LUnitMap.BreakPoints do
begin
if LBreak.Memory = AAddress then
begin
Result := LBreak;
Break;
end;
end;
end;
end;
function TDebugger.GetLineMappingByAddress(AAddress: Word): TLineMapping;
var
LUnitMap: TUnitMapping;
LLine: TLineMapping;
begin
Result := nil;
for LUnitMap in FMappings do
begin
for LLine in LUnitMap.Mapping do
begin
if LLine.MemoryAddress = AAddress then
begin
Result := LLine;
Break;
end;
end;
end;
end;
function TDebugger.GetRoutineMappingByAddress(AAddress: Word): TRoutineMapping;
var
LUnitMap: TUnitMapping;
LLine: TLineMapping;
begin
Result := nil;
for LUnitMap in FMappings do
begin
for LLine in LUnitMap.Mapping do
begin
if (LLine.MemoryAddress = AAddress) and (LLine is TRoutineMapping) then
begin
Result := TRoutineMapping(LLine);
Break;
end;
end;
end;
end;
function TDebugger.GetUnitMapping(AUnit: string): TUnitMapping;
var
LUnit: TUnitMapping;
begin
Result := nil;
for LUnit in FMappings do
begin
if SameText(LUnit.D16UnitName, AUnit) then
begin
Result := LUnit;
Break;
end;
end;
if not Assigned(Result) then
begin
Result := TUnitMapping.Create();
FMappings.Add(Result);
Result.D16UnitName := AUnit;
end;
end;
procedure TDebugger.HandleCall;
begin
if Assigned(FHookedCall) then
begin
FHookedCall();
end;
FCallStack.Push(FEmulator.Registers[CRegPC]);
FRoutineMapping := GetRoutineMappingByAddress(FCallStack.Peek);
Inc(FCallLevel);
end;
procedure TDebugger.HandleOnAlert(var APauseExecution: Boolean);
var
LBreak: TBreakPoint;
begin
if Assigned(FHookedAlert) then
begin
FHookedAlert(APauseExecution);
end;
LBreak := GetBreakPointByAddress(FEmulator.Registers[CRegPC]);
if Assigned(LBreak) and (LBreak.UnitLine <> FLastLine) then
begin
APauseExecution := True;
end;
end;
procedure TDebugger.HandleOnPause;
var
LMapping: TLineMapping;
begin
if Assigned(FHookedPause) then
begin
FHookedPause();
end;
FHookedStep := FEmulator.OnStep;
FEmulator.OnStep := HandleOnStep;
LMapping := GetLineMappingByAddress(FEmulator.Registers[CRegPC]);
if Assigned(LMapping) then
begin
DoOnStep(LMapping, FRoutineMapping);
end
else
begin
TraceInto(); //we resume emulation until we find a fitting mapping spot
end;
end;
procedure TDebugger.HandleOnRun;
begin
if Assigned(FHookedRun) then
begin
FHookedRun();
end;
if (FMode <> smTraceInto) and (FMode <> smStepOver) then
begin
FEmulator.OnStep := nil;
FLastLine := -1;
end;
if FCallStack.Count > 0 then
begin
FRoutineMapping := GetRoutineMappingByAddress(FCallStack.Peek);
end
else
begin
FRoutineMapping := nil;
end;
end;
procedure TDebugger.HandleOnStep;
var
LMapping: TLineMapping;
begin
if (FMode = smStepOver) then
begin
if (FCallLevel > FCurrentCallLevel) then
begin
Exit;
end;
end;
LMapping := GetLineMappingByAddress(FEmulator.Registers[CRegPC]);
if Assigned(LMapping) and (LMapping.UnitLine <> FLastLine) then
begin
FLastLine := LMapping.UnitLine;
FEmulator.Pause();
end;
end;
procedure TDebugger.HandleReturn;
begin
if Assigned(FHookedReturn) then
begin
FHookedReturn();
end;
Dec(FCallLevel);
FCallStack.Pop;
if FCallStack.Count > 0 then
begin
FRoutineMapping := GetRoutineMappingByAddress(FCallStack.Peek);
end
else
begin
FRoutineMapping := nil;
end;
if (FMode = smRunUntilReturn) then
begin
FEmulator.Pause();
end;
end;
procedure TDebugger.HookEmulator(AEmulator: TD16Emulator);
begin
FEmulator := AEmulator;
FHookedRun := FEmulator.OnRun;
FHookedPause := FEmulator.OnPause;
FHookedCall := FEmulator.OnCall;
FHookedReturn := FEmulator.OnReturn;
FHookedAlert := FEmulator.OnAlert;
FEmulator.OnPause := HandleOnPause;
FEmulator.OnRun := HandleOnRun;
FEmulator.OnAlert := HandleOnAlert;
FEmulator.OnCall := HandleCall;
FEmulator.OnReturn := HandleReturn;
FCallLevel := 0;
InjectAllBreakPoints();
end;
procedure TDebugger.InjectAllBreakPoints;
var
LBreak: TBreakPoint;
LUnitMap: TUnitMapping;
begin
ValidateAllBreakpoints();
for LUnitMap in FMappings do
begin
for LBreak in LUnitMap.BreakPoints do
begin
if LBreak.Memory > -1 then
begin
FEmulator.SetAlertPoint(LBreak.Memory, True);
end;
end;
end;
end;
procedure TDebugger.LoadMappingFromFile(AFile: string);
var
LFile: TStringList;
LUnit: TUnitMapping;
LMapping: TLineMapping;
LLine: string;
begin
ClearMappings();
LFile := TStringList.Create();
try
LFile.LoadFromFile(AFile);
for LLine in LFile do
begin
try
if Pos('%', LLine) > 1 then
begin
LMapping := TRoutineMapping.Create();
end
else
begin
if Pos('#', LLine) > 1 then
begin
LMapping := TVarMapping.Create();
end
else
begin
LMapping := TLineMapping.Create();
end;
end;
LMapping.ReadFromLine(LLine);
finally
LUnit := GetUnitMapping(LMapping.D16UnitName);
LUnit.Mapping.Add(LMapping);
end;
end;
finally
LFile.Free;
end;
end;
function TDebugger.ReadChar(AAddress: Word): AnsiChar;
var
LWord: Word;
begin
LWord := ReadWord(AAddress);
Result := AnsiChar(LWord and 127);
end;
function TDebugger.ReadRegister(AIndex: Byte): Word;
begin
Result := FEmulator.Registers[AIndex];
end;
function TDebugger.ReadString(AAddress: Word): string;
var
LCount: Word;
i: Integer;
begin
Result := '';
LCount := ReadWord(AAddress);
for i := 1 to LCount do
begin
Result := Result + ReadChar(AAddress + i);
end;
end;
function TDebugger.ReadWord(AAddress: Word): Word;
begin
Result := FEmulator.Ram[AAddress];
end;
procedure TDebugger.RunUntilReturn;
begin
FMode := smRunUntilReturn;
FEmulator.Run;
end;
procedure TDebugger.StepOver;
begin
FMode := smStepOver;
FCurrentCallLevel := FCallLevel;
FEmulator.Run;
end;
procedure TDebugger.TraceInto;
begin
FMode := smTraceInto;
FEmulator.Run();
end;
procedure TDebugger.UnHookEmulator;
begin
FEmulator.OnPause := FHookedPause;
FEmulator.OnRun := FHookedRun;
FEmulator.OnAlert := FHookedAlert;
FEmulator.OnCall := FHookedCall;
FEmulator.OnReturn := FHookedReturn;
FEmulator := nil;
end;
procedure TDebugger.ValidateAllBreakpoints;
var
LUnitMap: TUnitMapping;
LLine: TLineMapping;
LBreak: TBreakPoint;
begin
for LUnitMap in FMappings do
begin
for LBreak in LUnitMap.BreakPoints do
begin
LBreak.Memory := -1;
LLine := LUnitMap.GetLineMappingByUnitLine(LBreak.UnitLine);
if Assigned(LLine) then
begin
LBreak.Memory := LLine.MemoryAddress;
end;
if LBreak.Memory > -1 then
begin
LBreak.State := bpsAccepted;
end
else
begin
LBreak.State := bpsDenied;
end;
end;
end;
end;
end.