Extrude Base Option Changes Boundary of an open mesh #4229
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cometKim96
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Hello! Right now our algorithm is based on voxles conversion, so result mesh is completely rebuild. (this particular algorithm requires closed mesh on input, so if mesh is open we close it ourselves before applying). We will consider implementing another algorithm or an option in this one to support open mesh. P.S. |
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Hi.

I'm trying to remove Undercut parts of an open mesh and I found Extrude Base in MeshInspector.
I tried findUndercuts & fixUndercuts, and it removed undercuts. But it changes boundaries of open mesh.
Is there any way I can extrude undercut parts of open mesh while keeping non-undercut part untouched?
Thanks!
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