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robobug.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\LevelGenerator.cs">
<Files>
<File FileName="Assets\Scripts\LevelGenerator.cs" Line="133" Column="44" />
<File FileName="Assets\Scripts\hero2Controller.cs" Line="58" Column="4" />
<File FileName="Assets\Scripts\Comic.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GenericBug.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\warper.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\printer.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\SelectedTool.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\commentBlock.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Breakpoint.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\PrizeBug.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Camera2.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Menu.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Cinematic.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Output.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Logger.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\projectile2.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>