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craft_data_xw.txt
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craft_data_xw.txt
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; Line format is: CraftName,Abbrev,SpeedMGLT,ResourceName
; Empty lines, leading or trailing spaces are ignored.
; Use '#' or '*' (without quotes) to autoreplace with slot numbers ('*' uses a "Slot " prefix), or '-' for a completely blank entry.
; CraftName and Abbrev are only used if Override is enabled in Settings. Resources are always used in the map.
; X-wing is a special case and has two lists. One for the craft names, and another for the wireframe resources,
; hence the second list further down. It needs this because the map converts craft types from XW to TIE.
[EDITOR]
None
X-Wing,X-W
Y-Wing,Y-W
A-Wing,A-W
TIE Fighter,T/F
TIE Interceptor,T/I
TIE Bomber,T/B
Assault Gunboat,GUN
Transport,TRN
Shuttle,SHU
Tug,TUG
Container,CON
Freighter,FRT
Cruiser,CRS
Frigate,FRG
Corvette,CRV
Star Destroyer,STD
TIE Advanced,T/A
B-Wing,B-W
; CraftName and Abbrev are completely ignored here, even if Override is enabled. This is purely for map wireframes.
; Different resource names are separated by a pipe "|" and DOS resources can be scaled by appending a value like "*2".
[MAP]
None
X-Wing,X-W,100,XWING|XWING21
Y-Wing,Y-W,80,YWING|YWING21
A-Wing,A-W,120,AWING|AWING21
B-Wing,B-W,91,BWING
TIE Fighter,T/F,100,TIEFTR|TIEFTR1
TIE Interceptor,T/I,111,TIEINT|TIEINT1
TIE Bomber,T/B,80,TIEBMB|TIEBMB1
TIE Advanced,T/A,145,DARTH|DARTH92|TIEADV
---
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Assault Gunboat,GUN,90,ASSAULT
Shuttle,SHU,67,SHUTTLE
---
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Transport,TRN,55,TRANSPT|TRNSPRT
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Tug,TUG,11,TUG|TUGTTLE
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Container,CON,0,CONTAIN
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Freighter,FRT,17,FREIGHT
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Corvette,CRV,22,CORVETTE|CORV3|CORV35|CORV
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Frigate,FRG,17,NEBULON|NEBCD5|NEB
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Cruiser,CRS,11,CALAMARI*2|CALCD9*2|CAL
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Star Destroyer,STD,11,STARDEST*2|ISDCD92*2|ISD
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Mine A,MINE A,0,mine1
Mine B,MINE B,0,mine2
Mine C,MINE C,0,mine3
77,,,
78,,,
Probe A,PROBE A,0,probe1
Probe B,PROBE B,0,probea
81,,,
Nav Buoy 1,NAV 1,0,probea
Nav Buoy 2,NAV 2,0,probea
Asteroid Field 1,Asteroid,0,astroid1
Asteroid Field 2,Asteroid,0,astroid2
Planet,Planet,,