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pubspec.yaml
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pubspec.yaml
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name: mirkoraimo
description: mirkoraimo.com
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.6.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
provider: ^3.0.0+1
firebase_core: ^0.4.4+3
simple_animations: ^1.3.9
url_launcher: ^5.4.2
cached_network_image:
#dipendenze per myDrawingApp
event_bus: ^1.1.0
flutter_colorpicker: ^0.2.5
path_provider: ^1.2.0
toast: ^0.1.5
image_picker: ^0.6.0
share: ^0.6.2
image_gallery_saver: ^1.1.0
permission_handler: ^3.2.0
firebase_auth: ^0.15.5+3
firebase_auth_web: ^0.1.2
cloud_firestore: ^0.13.4+2
google_sign_in: ^4.3.0
universal_html: ^1.2.3
flutter_tindercard: ^0.1.9
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
#redux
redux: "^4.0.0"
flutter_redux: "^0.6.0"
redux_logging: "^0.4.0"
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/foodMinimalUI/FoodMinimalUIMenu.png
- assets/foodMinimalUI/FoodMinimalUIDetail.png
- assets/foodMinimalUI/plate1.png
- assets/foodMinimalUI/plate2.png
- assets/foodMinimalUI/plate3.png
- assets/foodMinimalUI/plate4.png
- assets/foodMinimalUI/plate5.png
- assets/foodMinimalUI/plate6.png
- assets/youtubeClone/
- assets/drawingApp/
- assets/counterRedux/
- assets/tinderSwipeCards/
- assets/snakeGame/
- assets/utilities/gifs/
- assets/signIn/
- images/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages