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Turning a world layer off does not cleanup the ambient creatures
bug
Confirmed
#6
opened Nov 23, 2016 by
DoctorGester
Map spawngroup loading (with info_spawngroup_load_unload) doesn't update base map's navigation
Hammer
#7
opened Nov 23, 2016 by
Toyoka
Map navigation is limited to Hammer's grid bounds, but camera can travel infinitely far
General
#10
opened Nov 23, 2016 by
Toyoka
Game.AddCommand can't be re-executed for the same command in the same game session
bug
Confirmed
Panorama
#11
opened Nov 23, 2016 by
DoctorGester
Add ability to create more heroes without replacing old ones
Feature request
#12
opened Nov 23, 2016 by
darklordabc
Let CreateVisibilityNode() give flying vision
Feature request
Lua API
#17
opened Nov 23, 2016 by
darklordabc
Create easier method to sync variables
Feature request
Lua API
#21
opened Nov 23, 2016 by
darklordabc
Allow custom-games to blacklist maps from the "ANY" category
Feature request
General
#23
opened Nov 23, 2016 by
darklordabc
Allow async precaching resources of any type
Feature request
Lua API
#24
opened Nov 23, 2016 by
darklordabc
CSS: If define border-radius, border-left,border-right,border-bottom not display.
bug
Panorama
#31
opened Nov 25, 2016 by
robincodex
Shadows are projected in a fixed viewport
bug
Confirmed
General
#44
opened Dec 17, 2016 by
DoctorGester
Channeling heroes are actively trying to preserve their inital ForwardVector
bug
Confirmed
Lua API
#46
opened Dec 22, 2016 by
DoctorGester
Implement SetActionCallback allowing to intercept client actions
Feature request
Panorama
#51
opened Dec 26, 2016 by
DoctorGester
DOTAScenePanel inside world panels disables shadows in the map
bug
Panorama
#55
opened Jan 2, 2017 by
SinZ163
Out of the game panorama: Custom match page
Feature request
Panorama
#58
opened Jan 11, 2017 by
DoctorGester
Missing panorama keybinding for the escape key
Feature request
Panorama
#75
opened Feb 4, 2017 by
Arhowk
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