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README.md

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ModLIB_app-data

  • Level.genOre(y_max,y_min,id);
  • Level.genStructure(x_array,y_array,z_array);
  • Block.setType(id,BlockType);
  • ChestBlock.setSlotSize(id,max_slot);
  • ChestBlock.setName(id,name);
  • ChestBlock.setTexture(id,texture);
  • TntBlock.setExplosionPower(id,power);
  • TntBlock.setTexture(id,texture);