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<h2 onclick="location.href='#Changelog'">Changelog (DD/MM/YY)</h2>
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<h3>2024</h3>
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<div class="expander-bottom" id="year2024expander">
<p>
<h2 class="install">13/11/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Fixed missing Stewie Tweaks - VNV Extended INI.</li>
<li>Removed unintentionally included DiaMoveNVSE Patched.</li>
</ul>
<hr>
<h2 class="install">12/11/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Disabled bForceHighDetailReflections in the Custom INI for better performance.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Moved ISControl Enabler to the <b>Utilities</b> section.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Switched back to the latest version of Clean Vanilla HUD.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
Removed the Enhanced Movement - VNV Configuration in favor of EM's default INI, which doesn't ship with the more subjective features enabled starting from 1.24.
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD and split the terrain output into a separate file for faster updates in the future.</li>
<li>Moved LOD Fixes and Improvements to the <b>Bug Fixes</b> section.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Renamed the <b>Root Mods</b> folder to <b>Files Requiring Manual Install</b> to avoid confusion.</li>
<li>Re-cleaned the Navmesh Overhaul plugin without adding YUP as master, allowing you to switch their order and patch your custom LO as normal.</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.13)</li>
<li>kNVSE (36)</li>
<li>Yvile's Crash Logger (5.12)</li>
<li>ML Utilities Checker (Generalized the thread count setting detection to point to a faulty Custom INI setup)</li>
<li>YUP - Base Game and All DLC (13.2)</li>
<li>Stewie Tweaks (9.35)</li>
<li>New Vegas Mesh Improvement Mod (1.12.6)</li>
<li>skinned mesh improvement mod (26)</li>
<li>PipBoyOn Node Fixes SMIM (2)</li>
<li>MAC-10 (9)</li>
<li>Clean Vanilla Hud (1.01)</li>
<li>Consistent Weapon Mod Descriptions (1.7)</li>
<li>Enhanced Movement (1.24a)</li>
<li>Leveled DLC Delay (2.5)</li>
<li>Functional Post Game Ending (7.5)</li>
<li>Lone Star (4.3a)</li>
<li>Trap Tweaks NV (2.01)</li>
<li>Simple Character Expansions (1.5)</li>
<li>Iron Sights Aligned (4.5)</li>
<li>B42 Optics NV Patches (2.6)</li>
<li>Atmospheric Lighting Tweaks (1.5)</li>
<li>Desert Natural Weathers NV (7.8)</li>
<li>LOD Fixes and Improvements - NVSE (1.3.2)</li>
<li>TCM's LOD Overhaul (2)</li>
<li>Nuclear LOD (4.1)</li>
<li>Nuclear Trees - Vanilla (4.1)</li>
<li>High Priority LOD (2.5)</li>
<li>High Priority Trees - Vanilla (2.5.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">7/10/24</h2>
<h2><strong>Introduction</strong></h2>
<ul>
<li>Added links to the latest VC 2015-2022 in the requirements, due to the delay from TPU.</li>
</ul>
<hr>
<h2 class="install">3/10/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Enabled the ML Utilities Checker by default and added instructions on how to disable it after the first game start.</li>
<li>Added notes to some mods instead of the installation date column (which is largely pointless since the WJ already ships with a date separator).</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.12)</li>
<li>kNVSE (33)</li>
<li>Yvile's Crash Logger (5.11)</li>
<li>New Vegas Mesh Improvement Mod (1.12.5)</li>
<li>skinned mesh improvement mod (25)</li>
<li>Lone Star (3.5.1, this fixes the red triangles)</li>
<li>Decent LOD Kit (1.05)</li>
<li>VNV LOD Guide Plugins Merge</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">25/9/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added the tree modules of Nuclear LOD and High Priority LOD, replacing the FNVLODGen tree resources.</li>
<li>Updated the pre-generated LOD. The archive is now split into 2 to avoid hitting the 32 bit file size limit, these are loaded using the VNV LOD Guide Plugins Merge plugin to have 1 less plugin in the load order.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the LOD distance settings to match the guide's.</li>
<li>Added a modlist backup alongside the existing load order backup.</li>
<li>Updated the following mods:
<ul>
<li>Yvile's Crash Logger (5.1)</li>
<li>Blood Decal Flashing Fix (1.1)</li>
<li>LOD Fixes and Improvements - NVSE (1.3)</li>
<li>Nuclear LOD (3.0.1)</li>
<li>High Priority LOD (2.4)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">13/9/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Reinstalled ExRB - Extended Roombounds to possibly fix a Vault 3 issue.</li>
</ul>
<hr>
<h2 class="install">12/9/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed Pip-Boy Shading Fix NVSE because Viewmodel Shading Fix - NVSE >=2.1 includes it.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD to fix the broken DLC pipes in DM and sewers.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>New Vegas Mesh Improvement Mod (1.12.4)</li>
<li>skinned mesh improvement mod (24)</li>
<li>MAC-10 (8)</li>
<li>Viewmodel Shading Fix - NVSE (2.1)</li>
<li>B42 Optics NV Patches (2.4)</li>
<li>Decent LOD Kit (1.04)</li>
<li>Nuclear LOD (1.3.3)</li>
<li>High Priority LOD (2.2.2)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">7/9/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added a Minor Visual Fixes section.</li>
<li>Added Landscape Disposition Fix.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Bundled Cut Primm NCR Troopers Fix in Uncut Wasteland - VNV Edit and updated it with Uncut Extra Collection 0.92.8.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Moved the following mods to the <b>Bug Fixes (Minor Visual Fixes)</b> section:
<ul>
<li>FaceGen Tint Fixes for NV</li>
<li>High Resolution Water Fog</li>
<li>Muzzle Flash Light Fix</li>
<li>Viewmodel Shading Fix - NVSE</li>
<li>Blood Decal Flashing Fix</li>
<li>Landscape Texture Improvements</li>
<li>Wasted Rocks Normals</li>
</ul>
</li>
<li>Added A Little More Lamplight - Light Toggle Script Fix.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Replaced the following mods with Decent LOD Kit:
<ul>
<li>LOD Vertex Color Fixes</li>
<li>Road LOD Kit</li>
<li>Muck Pool LOD Kit</li>
<li>Sidewalk LOD Kit</li>
</ul>
</li>
<li>Added the following mods:
<ul>
<li>Nuclear LOD</li>
<li>High Priority LOD</li>
</ul>
</li>
<li>Updated the VNV LOD plugin (now renamed to VNV LOD Guide Plugins Merge) to reflect the changes above.</li>
<li>Updated the pre-generated LOD and included terrain LOD in it, mainly for more accurate object LOD placement.</li>
<li>Updated load order instructions for Nuclear LOD and High Priority LOD.</li>
<li>Lowered distances to save on memory and performance thanks to High Priority LOD.</li>
<li>Removed LOD Additions and Improvements - Billboard Fix because Nuclear LOD includes it.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Fixed the effects folder of Much Needed LOD not being hidden as it should.</li>
<li>Updated the following mods:
<ul>
<li>New Vegas Mesh Improvement Mod (1.12.3)</li>
<li>skinned mesh improvement mod (23)</li>
<li>Gas Trap Performance Fix (1.3)</li>
<li>Lone Star (3.5)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">17/8/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Improved styling and rewrote a large number of instructions to be clearer.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Gas Trap Performance Fix.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Muck Pool LOD Kit</li>
<li>Sidewalk LOD Kit</li>
</ul>
</li>
<li>Updated the pre-generated LOD and the VNV LOD plugin to reflect the changes above.</li>
<li>Packed the pre-generated LOD into a BSA for better performance. Doing this on your own manual install of the guide will require hiding the conflicting file(s) in YUP.</li>
</ul>
<h2><strong>FAQ</strong></h2>
<ul>
<li>Updated with many corrections and additions.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated to MO2 2.5.2-ML1.5.</li>
<li>Added the ML Utilities Checker (off by default, included just in case the user needs to debug).</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.11b)</li>
<li>Shader Loader - NVSE (1.2)</li>
<li>Stewie Tweaks (9.25)</li>
<li>skinned mesh improvement mod (22)</li>
<li>MAC-10 (7.5)</li>
<li>Sleep Wait Hardcore Needs (2.1)</li>
<li>Enhanced Movement (1.23c)</li>
<li>Leveled DLC Delay (2.1)</li>
<li>Functional Post Game Ending (7.4)</li>
<li>Essential DLC Enhancements (1.4.1)</li>
<li>Lone Star (3.3)</li>
<li>Iron Sights Aligned (4.4)</li>
<li>B42 Optics NV Patches (2.3)</li>
<li>More LODs Additions and fixes (1.9)</li>
<li>Road LOD Kit (1.05)</li>
</ul>
</li>
<li>Included a profile with the basic version of the guide, allowing you to switch between it and VNVE extended.</li>
</ul>
<hr>
<h2 class="install">11/7/24</h2>
<h2><strong>Utilities</strong></h2>
<ul>
<li>The utilities test is now handled by the ML Utilities Checker instead of using console commands, vastly simplifying instructions.</li>
</ul>
<hr>
<h2 class="install">9/7/24</h2>
<h2><strong>Introduction</strong></h2>
<ul>
<li>Re-added VC++ Runtime Libraries installation steps as a fallback to mysteriously missing libraries from MO2's installer.</li>
</ul>
<hr>
<h2 class="install">5/7/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated the following mods:
<ul>
<li>Uncut Wasteland - VNV Edit (removed YUP masters)</li>
<li>Lone Star (1.8)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">4/7/24</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Switched the Overhauls and Content pages in order to prevent confusion from temporary missing masters.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added Shader Loader - NVSE.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Removed VUIPlus - Dialog Background Add-on, its subjective and not consistent with general subtitles if they are enabled.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Replaced Uncut Wasteland - VNV Edit with a simpler version of Uncut Wasteland almost identical to the original but with fixes and cleanup. This means that it can now be used with patches for the original mod. More information is provided on the <a href="https://www.nexusmods.com/newvegas/mods/79358" target="_blank">Viva New Vegas Resources</a> page.</li>
<li>Removed Misc Content Restoration - UW (VNV) Patch as its no longer needed.</li>
<li>Added the following patches:
<ul>
<li>EVEM - Uncut Extra Collection Patch</li>
<li>EVEM - Uncut Extra Collection - FPGE Patch</li>
</ul>
</li>
</ul>
<h2><strong>Overhauls</strong></h2>
<ul>
<li>Removed Vigor - VNV Edit and its patches in favor of Lone Star.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Simple Character Expansions</li>
<li>Blood Decal Flashing Fix</li>
</ul>
</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added a load order warning if using Impostors and LOD Flicker Fix with Desert Natural Weathers.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Added various GECK INI edits that are useful to authors and for general GECK use.</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.10)</li>
<li>Yukichigai Unofficial Patch - YUP (13.1.1)</li>
<li>lStewieAl's Tweaks and Engine Fixes (9.21)</li>
<li>Stewie Tweaks - VNV Extended INI (removed Vigor Tester skip)</li>
<li>skinned mesh improvement mod (21)</li>
<li>Consistent Weapon Mod Descriptions (1.6)</li>
<li>JAM - Just Assorted Mods (4.6)</li>
<li>Clean Just Assorted Mods (JAM) (1.1)</li>
<li>Enhanced Movement (1.22)</li>
<li>Leveled DLC Delay (2)</li>
<li>Better Caravan (1.4)</li>
<li>Functional Post Game Ending (7.2)</li>
</ul>
</li>
<li>Updated the pre-generated LOD.</li>
</ul>
<hr>
<h2 class="install">16/6/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>LOD Vertex Color Fixes</li>
<li>Road LOD Kit</li>
</ul>
</li>
<li>Added instructions to hide the effects folder from Much Needed LOD because the water jet LOD it adds is broken.</li>
<li>Updated the pre-generated LOD and the VNV LOD plugin to reflect the changes above.</li>
</ul>
<hr>
<h2 class="install">6/6/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to MO2 2.5.1rc2-ML1.4.1.</li>
</ul>
<hr>
<h2 class="install">5/6/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added back Impostors and LOD Flicker Fix, only for users increasing their LOD distances.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>Updated to MO2 2.5.1rc2-ML1.4.</li>
<li>Updated LOD distances to match the 3/6/24 changes.</li>
<li>Fixed missing Consistent Weapon Mod Descriptions.</li>
</ul>
<hr>
<h2 class="install">4/6/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Setup</strong></h2>
<ul>
<li>Added steps to disable Base Address Randomization.</li>
</ul>
<hr>
<h2 class="install">3/6/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Increased LOD distances again now that the memory usage bug is fixed in LOD Fixes and Improvements - NVSE (1.2.9).</li>
</ul>
<hr>
<h2 class="install">2/6/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Introduction</strong></h2>
<ul>
<li>Removed VC++ Runtime Libraries installation steps, as the Mod Organizer 2 installer now handles it (2.5.1rc2-ML1.3 onwards).</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to MO2 2.5.1rc2-ML1.3.1.</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.08).</li>
<li>LOD Fixes and Improvements - NVSE (1.2.9).</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">1/6/24</h2>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Added MO2 instructions.</li>
</ul>
<hr>
<h2 class="install">31/5/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Slideshow FOV Fix - ESPLess.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>Added missing Stewie Tweaks - VNV INI (disabled by default in favour of the Extended one).</li>
<li>Updated the following mods:
<ul>
<li>Stewie Tweaks - VNV Extended INI.</li>
<li>Vigor - VNV Edit ("I Never Axed For This" challenge fix).</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">30/5/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Replaced the Stewie Tweaks Essentials INI with a INIs specifically made for VNV and VNVE.</li>
<li>Updated the following mods:
<ul>
<li>Added 3rd Person Animation Fixpack.</li>
<li>Added Doc Mitchell's Window Sunlight Fix.</li>
</ul>
</li>
<li>Removed the following mods:
<ul>
<li>Crafting Consistency Fix, this feature is now applied by the new Stewie Tweaks configurations.</li>
<li>Impostors and LOD Flicker Fix, the issue it solves is present only when using very high LOD draw distance values (read below).</li>
</ul>
</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Replaced JAM's sprinting with Enhanced Movement.</li>
<li>Removed Just Sprint Plus - Expansion for JAM and JVS - no longer required due to the use of Enhanced Movement.</li>
<li>Replaced Delay DLC Redux with Leveled DLC Delay, this prevents confusion for new players and includes DLC Hostility Fixes.</li>
</ul>
<h2><strong>Overhauls</strong></h2>
<ul>
<li>Switched to the VNV Edit of Vigor to fix some bugs while Qolore7 is MIA. The Varmint Rifle 22LR file isn't needed anymore as a result.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Replaced Improved LOD Noise with Contrasted LOD Noise.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added LOD Additions and Improvements - Billboard LOD Fix.</li>
<li>
<strike>Updated LOD distances to more sensible values (read the Impostors and LOD Flicker Fix entry above).</strike> This reduction in LOD distances was aimed at mitigating the higher memory usage brought by a bug in LOD Fixes and Improvements - NVSE, which is now fixed (1.2.9).
</li>
<li>Updated the pre-generated LOD.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>JIP LN NVSE Plugin</li>
<li>Misc Audio Tweaks and Fixes</li>
<li>Sleep Wait Hardcore Needs</li>
<li>Essential Vanilla Enhancements Merged</li>
</ul>
</li>
<li>Switched to the correct version of FNV Clean Animations (Anniversary Edition).</li>
</ul>
<hr>
<h2 class="install">22/5/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to MO2 2.5.1rc2-ML1.2.</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.07)</li>
<li>Yvile's Crash Logger (4.6)</li>
<li>skinned mesh improvement mod (20)</li>
<li>Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) (6)</li>
<li>No Exit to Main Menu (1.3)</li>
<li>Vigor - SMIM Patch</li>
<li>Anniversary Anim Pack (2.1)</li>
<li>Iron Sights Aligned (4.2)</li>
<li>Landscape Texture Improvements (4.2a)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">14/5/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Added launcher instructions.</li>
<li>Added a Viva New Vegas splash screen.</li>
<li>Disabled the overwrite warning (it's safe to ignore).</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.06b)</li>
<li>ShowOff xNVSE Plugin (1.80)</li>
<li>lStewieAl's Tweaks and Engine Fixes (9.15)</li>
<li>skinned mesh improvement mod (19)</li>
<li>ExRB - Extended Roombounds (2.2)</li>
<li>No Exit to Main Menu (1.2)</li>
<li>FPGE - Functional Post Game Ending (6.8.2)</li>
<li>Better Brotherhood (2.4h)</li>
<li>Iron Sights Aligned (4)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">30/4/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated Better Brotherhood (2.4g).</li>
<li>Removed Show Water Source H2O - ESPless, this wasn't meant to be included.</li>
</ul>
<hr>
<h2 class="install">29/4/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Switched to the MO2 installer over the archive download in order to prevent missing AV exclusions.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Items Transformed - Enhanced Meshes (ITEM).</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Sleep Wait Hardcore Needs</li>
<li>No Exit to Main Menu</li>
</ul>
</li>
</ul>
<h2><strong>Overhauls</strong></h2>
<ul>
<li>Removed Better Character Creation because its changes don't fit first-time playthroughs. The mod's Wild Wasteland change can be replicated by using Stewie Tweaks.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Removed The Living Desert - EVEM Patch, its no longer needed.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Available once again and updated to reflect the changes above.</li>
</ul>
<hr>
<h2 class="install">25/4/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed the Navmesh Overhaul YUP Patch, its no longer needed with Navmesh Overhaul 6.0.</li>
</ul>
<h2><strong>Extended Finish</strong></h2>
<ul>
<li>Removed the VNVE Navmesh Patch, its no longer needed with Navmesh Overhaul 6.0.</li>
</ul>
<hr>
<h2 class="install">24/4/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added the All Tweaks Preset from the new JohnnyGuitar NVSE - INI Presets page.</li>
</ul>
<hr>
<h2 class="install">22/4/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Content</strong></h2>
<ul>
<li>Removed The Living Desert FaceGen Tint Fix, its no longer needed since version 2.6.</li>
</ul>
<hr>
<h2 class="install">14/4/24</h2>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Much Needed LOD</li>
<li>Much Needed LOD fixed rocks color</li>
<li>FNV LOD Supplementation</li>
<li>Different LOD mods little tweaks and additions</li>
<li>VNV - LOD Patches</li>
</ul>
</li>
<li>Updated the pre-generated LOD.</li>
</ul>
<hr>
<h2 class="install">3/4/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Added Vanilla UI Plus - Dialog Background Add-on.</li>
</ul>
<hr>
<h2 class="install">28/3/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Overhauls</strong></h2>
<ul>
<li>Changed Vigor - SMIM Patch to zpoke808's.</li>
<li>Removed EVEM - SMIM Patch.</li>
</ul>
<hr>
<h2 class="install">29/2/24</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Moved Pip-Boy Shading Fix back to the <b>Bug Fixes</b> section since we disable shadows in FalloutCustom.ini.</li>
</ul>
<hr>
<h2 class="install">29/2/24</h2>
<h3>NOT Safe Mid-game (unless you skip the Varmint Rifle 22LR patch)</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Expanded the page with more MO2 info.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added a mention that EGS versions don't use registry keys.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed Fog-based Object Culling - it's now handled by the Perfomance Guide.</li>
<li>Moved Muzzle Flash Light Fix and Pipboy Shading Fix to the <b>Visuals</b> section, they're not critical enough to warrant base VNV inclusion.</li>
<li>Added VATS Lag Fix.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Added Clean Vanilla HUD.</li>
<li>Added Clean Companion Wheel.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added Just Assorted Mods.</li>
<li>Added Clean Just Assorted Mods.</li>
<li>Added Just Sprint Plus.</li>
</ul>
<h2><strong>Overhauls</strong></h2>
<ul>
<li>Added Simple Vigor Config.</li>
<li>Added Varmint Rifle 22LR.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added Viewmodel Shading Fix.</li>
</ul>
<hr>
<h2 class="install">10/1/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Added instructions to unblock the downloaded archive to fix DLLs not loading.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Viewmodel Shake Fix.</li>
<li>Moved High Resolution Water Fog to the <b>Visuals</b> section.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added LODIFY.</li>
</ul>
</p>
</div>
<div class="expander-top clickable" onclick="expandCard(this, year2023expander)" id="year2023">
<p>
<h3>2023</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</p>
</div>
<div class="expander-bottom" id="year2023expander">
<p>
<h2 class="install">29/12/23</h2>
<h3>Safe Mid-game</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Updated to Mod Organizer 2.5.1 RC2.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Removed the Strip Lights Region Fix patches for Uncut Wasteland and The Living Desert because they are no longer needed with SLRF 1.3.1.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li><strike>Added terrain LOD to the VNV Pre-Generated LOD and removed vertex coloring because it's broken without mesh fixes.</strike></li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>Updated Desert Natural Weathers NV (7.2.5)</li>
<li>Strip Lights Region Fix (1.3.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">24/12/23</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Content</strong></h2>
<ul>
<li>Replaced The Living Desert - Strip Lights Region Fix Patch with the one from Strip Lights Region Fix's page because the 2 patches are identical, so there's no point in hosting a duplicate. This also means that this update is not necessary.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>Fixed non-working Bad Touch NVSE - Minimalist Preset.</li>
<li>Updated Bad Touch NVSE (1.7).</li>
</ul>
<hr>
<h2 class="install">23/12/23</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed Preferred Pathing Combat Fix because of a critical bug.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>Fixed load order and missing mods.</li>
<li>Updated Uncut Wasteland.</li>
</ul>