From bcef96420bd6cc2dfda0647995524ecaa3846112 Mon Sep 17 00:00:00 2001
From: Ungeziefi <163609976+Ungeziefi@users.noreply.github.com>
Date: Sun, 18 Aug 2024 14:29:22 +0200
Subject: [PATCH] Crash FAQ
---
faq.html | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/faq.html b/faq.html
index 8d1b5c886..61935e3ee 100644
--- a/faq.html
+++ b/faq.html
@@ -245,10 +245,11 @@
Crash on game start
This could happen for various reasons:
- Base Address Randomization is enabled. This has to be disabled for a modded game to work, you can do so by following these steps.
- - The 4GB patch or the EGS patcher weren't run. Follow the steps in the guide.
- - xNVSE is not installed correctly or at all, make sure that you have all of the utilities.
+ - The 4GB patch or the EGS patcher weren't run. Follow the steps in the guide. If you are using Wabbajack, follow these steps instead.
+ - xNVSE is not installed correctly or at all, make sure that you have all of the utilities. If you are using Wabbajack, follow these steps instead.
- You have incompatible mods lingering in your game's Data folder, this is why a clean slate is required.
- If you are using an AMD GPU, make sure that your drivers are updated to the latest version or that you are using DXVK according to the Performance Guide.
+ - If you are using a third-party antivirus, add exclusions to the folder Mod Organizer 2 is in. If that doesn't work, try disabling the antivirus completely and rely solely on Windows Defender (which should work fine once exclusions are present).