diff --git a/monkestation/code/modules/antagonists/bloodling/mobs/bloodling_mob.dm b/monkestation/code/modules/antagonists/bloodling/mobs/bloodling_mob.dm index 65f21e4ae9d6..b4e0cf2fea34 100644 --- a/monkestation/code/modules/antagonists/bloodling/mobs/bloodling_mob.dm +++ b/monkestation/code/modules/antagonists/bloodling/mobs/bloodling_mob.dm @@ -133,19 +133,19 @@ /// Checks if we should evolve, and also calls the evolution proc /mob/living/basic/bloodling/proper/proc/check_evolution() - if((75 > biomass) && evolution_level != 1) + if((75 > biomass) && (evolution_level != 1)) evolution(1) return TRUE - if((125 > biomass >= 75) && evolution_level != 2) + if((125 > biomass >= 75) && (evolution_level != 2)) evolution(2) return TRUE - if((175 > biomass) >= 125 && evolution_level != 3) + if((175 > biomass) >= 125 && (evolution_level != 3)) evolution(3) return TRUE - if((225 > biomass >= 175) && evolution_level != 4) + if((225 > biomass >= 175) && (evolution_level != 4)) evolution(4) return TRUE - if((biomass >= 225) && evolution_level != 5) + if((biomass >= 225) && (evolution_level != 5)) evolution(5) return TRUE return FALSE @@ -180,7 +180,7 @@ evolution_mind_change(new_bloodling) -/mob/living/basic/bloodling/proper/proc/evolution_mind_change(var/mob/living/basic/bloodling/proper/new_bloodling) +/mob/living/basic/bloodling/proper/proc/evolution_mind_change(mob/living/basic/bloodling/proper/new_bloodling) new_bloodling.setDir(dir) if(numba) new_bloodling.numba = numba