From 312bb27e3939ea387345801441e313903c2beafe Mon Sep 17 00:00:00 2001 From: Yawet330 Date: Mon, 29 Apr 2024 18:52:31 +0100 Subject: [PATCH] More tweaks --- .../code/modules/nabbers/code/abilites/toggle_arms.dm | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/monkestation/code/modules/nabbers/code/abilites/toggle_arms.dm b/monkestation/code/modules/nabbers/code/abilites/toggle_arms.dm index e0d2ec56ecdb..b193d5f6bf47 100644 --- a/monkestation/code/modules/nabbers/code/abilites/toggle_arms.dm +++ b/monkestation/code/modules/nabbers/code/abilites/toggle_arms.dm @@ -31,8 +31,10 @@ /datum/action/cooldown/toggle_arms/proc/sharpen_limbs(mob/user) for(var/obj/item/held in user.held_items) //Actually sharpen them here if(istype(held, /obj/item/melee/nabber_blade)) - held.force = 20 - held.wound_bonus = 25 + held.force = 18 //Lets bump this down a little. + held.wound_bonus = 15 // 5 more + held.bare_wound_bonus = 30 //10 more. + held.item_flags = DROPDEL //Makes it so that no matter what, you can see these. held.name = "lethally sharpened hunting-arm" var/datum/component/butchering/held_component = held.GetComponent(/datum/component/butchering) held_component.effectiveness = 95